Not a bad first game ever, a few things to consider though: the spaceship icon seems to be able to disappear behind the interface when moved far enough in any direction, perhaps a physical border for the ship of some sorts. Opponents are very blocky, you die when after you shoot your opponents and fly into their debris, perhaps that is on purpose, some sorts of upgrades (weapon, shield, speed...etc.), different enemies, shooting enemies, larger interface for increased movement space, boss enemies.
But seriously, not a bad first attempt, keep at it! Bliv ved! :)
So many things wrong...poor graphics, leet speak is a 'no-no' in any game, unless you are bent on it to be a insider game...in which case you probably shouldn't post it publicly. Music overlaps terribly...retry.
Decent labyrinth game obviously needs more levels. Also, since level 5 is unbeatable, it might be an idea to put something up after you complete level 5...unless that makes it even harder to update the levels.
Not a bad clone...however a few problems...music is dull, few power-ups (which may be intentional), no opponents...needs beefing up, but not a bad start of a Arkanoid clone.
lol @ comments!
Good start for a game for kids, unfortunately not many kids are going to go online for games like these, unless with parent supervision. But keep improving at flash programming.
Good idea and development of a well known concept...a few suggestions though. No SFX?,- music is ok, a timer to see when the next wave is coming would be nice as well as knowing how many waves are coming for any given level. Otherwise a very strategic game with RPG elements...looking forward for the sequel. :)