I found a flaw in the premise of the final showdown. As the appearance of the blocks is random, it makes getting to the final boss more difficult than it should be. Also, is there a way to stop the boss from attacking? If not, the game's being rather unfair.
I would say the music in this game is very important. Where you've got a lot of trial and error, and many repetitive actions, nicely composed music makes all the difference and prevents the game from being boring. You've certainly got the music part of the game, right.
The description and name of the game are both slightly misleading. They both led me to believe there'd be actual drawing and that you'd see a world developing, neither of which actually happen. More often than not, some of the combinations are plainly nonsensical.
That's weird. How do you earn the Black and White Flippin' out Badge? I finished the extra three rooms and got that Shaft-parody ending. That isn't the best ending? (Mind you, I did get the BOOM ending first).
This is a wonderfully made game with an excellent concept. I love the puzlzing aspect of it. The smallness of the sprite, however, is a bit disappointing, but it's still a neat little game.