The one thing that would really improve this for me would be individual skill timers rather than an overall skill timer. I spend most of my time waiting to be able to use a skill.
well made and imaginative but very easy and most puzzles were obvious e.g. give bone to dog :/ Use as much imagination on the puzzles as the rest of the game for 5/5
good fun, would be good to be able to see some potential elements to work towards, e.g. - 'Metal'. When stuck I would rather be shown a possible element to make, and be left to work out how to do it rather than be shown the 2 groups that will combine to make an element.
upgrade your main dart throwing to the 3 way laser beams and you can't lose, but some of the earlier lvls might be a little hard whilst you are saving up the $$