This one is more of an arcade game. The same order of transformations make it possible to train and get better and better each time. I am planning a random survival version for future releases.
Some levels are too easy, some are too hard. And they don't seem to follow a linear order of difficulty. I am really enjoying the game though. It's one of those cases where you give a 3/5 but somehow get addicted.
Babby, that's one more surprise :)
I wanted to make something simple, intuitive and that made you say WTF?! every 10 seconds or so.
The music is repetitive, but since the game is short that's not a real problem now. I will look for somethin longer for the new versions.
I'm working on new features.
Mouse commands would be BAD with the screen moving.
Power-ups are a possilibity, but I'm afraid the game would be too boring if it was just dodge and get power-ups for minutes. That's why I added a pong boss. I will try to work on it though.
Yellandy, that's basically why I am rewriting the code.
This won't happen on all situations though. I also placed a small handicap when the screen is turning.