Not too bad, but the infection formula really needs to change. Exponential growth/decay alone makes this take so much longer because one single healthy person will not be immunized/infected for a really long time.
Seriously? A hard badge for this game? Passing level 30 is medium, tops. Also, their solutions for this are terrible. Most of the puzzles can be solved using a much simpler direct route, bypassing most of their convoluted mess.
Challenge 6 is not impossible. I thought #4 was harder. I got #6 after a few tries. The trick is to get as much ammo on the screen as quickly as possible. Also, you're given health for a reason...
It's entirely possible to win without the battleship. I just won a match with a Castle + Meteor zerg rush. I wish the game still gave you points when people d/c, though, because some pissy little kid d/c'd right as I was going to win, denying me my DNA.
Eh. Decided to add Space as a key in addition to the others. Another note: I just uploaded the first fully-working version of the game. There will be a lot more updates.
No. I'm not changing it to Space, because a bunch of keyboards (including mine) will not register two directions and the space bar at the same time. I'll change it to Ctrl. As for sound effects, I'm looking for a good one. Collision damage will happen soon.
Mashing Enter gives you more time to think in timed modes.
Fun, though. I really enjoyed most of the levels.
I wish I could see some of the pictures in their entirety once the puzzle is solved.
Well, that was a nice way to spend almost ten minutes.
Seriously, this is an easy badge, not medium. Actually, it would be one of the simpler easy badges, too.
The random encounters can go screw themselves, as can forced battles where you gain 0 EXP. Decent strategy, until you learn how to beeline for the shadow world and hit "randomize" ten million times.