The physics in this game are a joke. I can add a bridge piece to one side, and unconnected parts on the other side of the map will collapse for no apparent reason.
What I don't like is that some games rely a lot on luck, and others are just plain extremely difficult. It would be better if instead of some easy ones, some medium ones, and some really hard ones, they were all kinda consistent.
Also, read the game guide under the instructions, it's VERY helpful, even if it's a bit long. It answered all my questions about things, like why I couldn't attack someone with an archer, etc...
I give it a 3 for a mean-spirited learning curve. The problem is that each enemy has a specific weakness, and you need to figure out what it is before you can be effective.
This game has great potential, but I don't like the interface, the lack of being able to deselect units, and the lack of refinement. Also, upgrades would be nice. I give it a 3, but I would change this if you update with some improvements. :)
Wow, really awesome job here. I especially like the Mix it Up option, and being able to put your own music in is pure win. It's cool how you made such a simple concept into such a fun game.
Pretty good game I think, I would give it around a 4.5. I wish the enemies would spawn a little farther away, though, and it would be good if the map was larger. It would also be better if there were more upgrades that you could make, including stuff that actually modifies the look of your ship. That would be cool. :)
Will the stats count if the browser is closed before the game actually ends? I've been wondering that for awhile. Anyway, 5/5 for an addictive, fun, game! Even though arty can be an instant game-ender. -_-