At a certain point I looked at the achievements, saw go les than 100 meters there. It is impossible by that point, because even if I fall off it rushes the number up to 150 before I hit the ground after going 5 feet.
I kinda want to see the reverse of this game. A female employee at a large corporation blowing her way through glass ceilings and knocking the bastards out of the skyscraper to take their job titles. Other than the sprites and backgrounds you wouldn't even need to change much
Add in a few more enemy types maybe? Spawning bunnies of some variety. a slightly faster bunny. Maybe a few boss type bunnies. A few new tower types would be good too. Well if you want to I think this would be an amazing little game with a few additions.
Why don't I gain combat skills in combat? I checked after I cleared an entire dungeon and got no increases. You should get one a fight at least. It feels like a waste to have to go train when I should gain skills in combat.
Feels like surviving at medium to high levels is more luck based on where the zombies are spawning then to any sort of skill I have. Getting overwhelmed is far too easy. Also castle weapon upgrades max too quickly, and are really puny.
Can't play past stage 7 because the two enemy colors are two similar. Please use distinct colors so that color blind people can play your games as well.
Hit this bad glitch when I entered a battle. The one right after the second castle on the werewolf island. I appear and the fight button does, but my opponent does not. and I'm stuck watching the health and mana bars go up and down and nothing happens
Does the cpu hoard cards or something? Unless the other 2 cpus only have a couple of territories and the one cpu I'm fighting owns the rest of the board I don't know how else he can be dropping upwards of 60 armies on my doorstep. Friggin fog of war I can't plan for my opponents strength if I am not aware of what he's been up to
Needs a limited amount of skill use. An MP cost or something. I found several fights that just dragged on ridiculously long because we could both heal more than we could dish out. Putting limits on the amount of skills you can do would fix this immediately. The skill abuse of the AI just drags the fight out, cause they sit there spamming defensive skills and rarely attack and I just sit there killing them. When I can be untouched in a level 30 battle without any allies, and without me using any defensive skills the opponents need to be more offensive.
The bugs are fixed in the latest update. Enjoy!