You've made a single player game, hosted it on a portal site, and yet most of your updates are focused on exploit-prevention? I doubt this is popular due to the leaderboards. Let people cheat themselves if they want and give us more game that we love. Time invested is the only stat that could matter and the only one you could half-assed hope to keep exploit free. Eff a leaderboard.
Upon loading save, faction button gives me the option to select Evil again (the only choice i was ever given) but clicking it does nothing. Completing my current quest (Dark Demon) locked with me saying I have killed 0/200 of them.
"Spam clicking" a population change can allow an extra click through, sending population to -1. Haven't bothered trying to exploit it so it may be cosmetic.. it just seems odd that you're catching the case (it won't go beyond -1) but a step late
Hmmm...try as I might, I dont seem to be able to recreate this. If you were using an auto clicker to click faster than once every 25ms, it would technically be able to slip past the update. This should be fixed now. Feel free to test it out and let me know. Thank you for the report :)
- Locks up often while changing classes
- Locks up often while returning to main menu
- Things that affect character movement speed have far too great an effect
Just agreeing with "too grindy" comments. No choices in upgrade tree, and power-ups feel totally insignificant to the point where I wonder if some of them are even working correctly. Magnet range doesn't seem to pull in fuel tanks. I like the new features but the balance needs work.
should be fixed now