It's nice to play a game where I'm trying to escape the black and white world, not because of anything inherently wrong with it, but because I just really want to see colors.
I didn't give this game enough time before; It's about as good as Cursed Treasure, though for different reasons: It's not as deep, but it has a unique upgrade system that reduces randomness and seperates it from others of its sort. Also it requires no juggling. My only real complaint is that some towers, like the Slicer and Tracer, are only useful in one or two stages, and the whole game is built on "Boring, But Practical" uses of the Scanner and other cheap towers with Memory Leak and Damage. Still, it's a great TD.
Not a bad take on puzzle games, but the constant switching of views and overall level of niggling percision required detracts from the experience greatly.
Not bad, for what it is. Has some odd targeting foibles (the game is picky as to where it can shoot, sometimes firing THROUGH corners) and messing up on selecting abilities means you need to click the ability AGAIN... All that said, it's pretty fun once you get used to it and my only real complaint is that it's rather short.
Mm, so not only is it a frustrating platformer that demands perfection, but my character has all the intelligence of a Lemming? Fantastic. I suppose the removal of arrow keys does eliminate some of the guesswork, but I can't call it an improvement.
Most Flash games of this sort- And by this I mean, games NOT designed by major corporations- would require you to beat a given set of stages once before unlocking the next, instead of requiring completing the same boring levels over and over again. Likewise, most games of this sort- again, not made by pros- Would have some diversity between difficulty levels. Most games of this sort- people not doing this for advertising- would have some variance between game modes. And most games of this sort- that is, most of the games featured by Kong- are more fun than this. At least Kong learned its lesson from the Prince of Persia fiasco, but sadly, you, THQ, did not. This is shameless and I enjoyed writing this comment more than I did dealing with this lame challenge.