I like the fact that there are side quests, and the tavern with a list of monsters to kill. It makes what would be a boring and repetitive game into a more interactive game. Having the bounty from king monsters makes you want to delve deeper into the dungeon and get the items and achievements post defeating the monster. I enjoyed this game alot actually. Congrats on making it by yourself.
It's sometime hard to decipher where the reticle is. Made me die a few times because I had no idea where it was. Should be....some colour that stands out or customizable. Either way it was fun as fuc* and hmmm 3/5 for now.
Fastest known computers become obsolete while running this game. AND - Place weapon in empty slot...if it was empty then I wouldn't get those hammers in my backpack?
HeroInteractive Dev comments are immense. These guys are pro haha...and I give the game 4/5 because I'm sorry...no game is perfect. Should have a 10 rating Kong... :/
I'm with everyone else..."how in the hell can I get 100K???!" Oh wait...how do I stop the turtles from bouncing around :/. Was a good game, kinda short...but it is the point of the game :D Good job!
I make units...but they don't hold, don't retreat..they just attack...1 at a time. This really makes things annoying because it takes 3 hours to do anything. There isn't a real strategy...more of..click on crap and watch it die. The game should be way more flushed out before release..