WOW, the game had some serious developement, with music etc, i really like it, i'm turning the game back to 3/5, i will rate it to 5/5 until the memory leak issue fixed, btw got an OBB but unable to be used, but the item description usable (http://prntscr.com/by1dyp) idk about OPB and OCB, but some players said it was unable to be used also, pls fixed it, and 1 other thing, does angel equipments bonus already implemented? seems no bonus from aquiring the set
I am facing a twisted duck, a stingy bear, a talking baloon, Giant Shell, put a magma in my pocket, become a beggar just to get 5 coins for that stupid monkey to give me banana and kiwi, with all the hunger and thirst i have to hold it, coz a freaky hole asks for it, Facing An Evil Mouse, And finally save the only girl in the island just for a CORK?????? WTFFFFFFF
the promise of new character has been released since almost the begining of the game, yet still not released, even after 12 Jul 2016, been waiting like forever for improvement. 1/5 rating undo favorite button
Just an idea:
(1). Offline mining system for gems production, that can be harvested after several hours (2-3 hours per production) in each sector (sector 1-7)
(2). Each mine is guarded by several champions chosen by player (this way, the amount of many champions is not wasted, but will be gradually played)
(3). Each mine in each sector can be upgraded according to the materials for higher production (probably stone, or by kong kredits)
(4). Each mine on each sector can be targeted by other players (this means that players have to choose carefully which champions to guard)
again.. love the ideas.. especially the map editor and the mines on each map.. i will let you know if/when i start to work on one of them. --Update: Hey again Unyil, i have just finished implementing one of your ideas (the first one, with an adjustment) Thanks again for the ideas and be sure to check it out!
(5). Attackers may select chosen champions to rob other player's mine
(6). The Production of the gems that can be robbed is above "safe" hours production (above 2 or 3 hours) so players that went out of the game too long, still able to harvest some of the gems that is in "safe" hours
(7). An additional challenge map in each sector so we could unlock the mine in that sector (6 or 7 star mastery challenge)
(8). PVP (champions only) in ranking (auto is better i think, so players don't need to wait for other players to respond)
(9). Ranking reward, new champions or unique equipments or additional materials to upgrade *offline mine* or gems
(10). Map editor, therefore players can actively donate their idea for a map. which can be uploaded for other players to try, map that has the most people playing/rating might be a good addition for masteries
(11). A unit that can transport other units across sea/lake/river or a unit that can build bridges. This way, map which separated by lake/sea can be adapted to full army combat, otherwise the game is stuck on some level because an army on a specific island is massacred.
**Last, this game has a huge potential, i bet many people really love to see the improvements of this game, secret champions, equipments, secret map etc. Leveling champions on a certain map repeatedly sometimes become too tedious and boring if there is no expectation for players to achieve certain reward. The excitement for players to know that they can obtain what other players might not know, is incredible. Well that's all from me, looking forward for the future of this game 5/5
thanks for report!