would be nice to have a little more visual help, like entire characters who are a tone too dark or light... Single colors and sharp geometric shapes are seizures to my eyes. (very small ones, though)
Pretty sure I've seen this template for almost every dress-up "game" out there... How these are considered games is a stretch of the definition of fun... Still, I have to say it's pretty well done.
Well, don't give up. Learn to fix the typos (send them through Word or something) and keep gettin' better. I know how hard it is at first. Good try. :)
For a game like this, the challenge of avoiding the other magnets is enough; the timer just detracts from all that hard work... you do it and then you still lose. Simple solution: add about 50% more time to the first few levels.
I honestly flagged your game as possibly reverse engineered because of the oddly replaced pacman graphic. (then, of course I read your explanation) Why on earth couldn't you just have left the pacman sprite instead of the red ball, and "coincidentally" had him look like pacman too?!
Recommend not putting something so valuable in the help menu. Force people to use the timescale. Otherwise it will inevitably go unnoticed for most players.