This was easy to get all the badges in the end.
Go down to a horizontal street and hold right. Make sure to align yourself with a trashcan so that you always run into it and pick up whatever it has.
Focus on knives and flamethrower.
Once you have enough coins, purchase Cooldown once.
Repeat the process of just going right until you can get Growth once or twice.
That was enough for me to get all the badges. In fact I got the impossible badge before I got the easy one to collect 100 coins.
And if your keyboard supports macros or you use AutoHotkey, you don't even have to hold the key yourself to move right.
So you either pay an insane amount of money in order to progress in a way that'll make you get the badges in a reasonable amount of time or you have to play the game for 50 years or so constantly in order to get there. 2/5 cause some animations are cute.
Normally I start these idle games that have recently been badged by Kong with giving them a one star even before I play. And then as I play I might increase the score if they are actually worth my times. Spent most of my day yesterday playing this in the background as I worked and realized that I enjoyed it enough. 4/5 from me.
A few small issues here and there (I've had a Food Market that refused to work no matter where I put it on the 3rd island), a couple QOL features I'd like for example placing a better house on top of the old one to replace/destroy the old one. And better tooltips for certain buildings to properly explain what they do. Several buildings I first had to build to realize what exactly they did.
Oh and Research and Development Badge refuses to unlock even though I got both Medium Badges and a couple of hours into this game. But that's on Kong I assume, not the game itself.
Another one star. Keep em coming Kong and I'll keep rating them as I do. Especially when the badges require either money to progress or the money is a "time saver" to avoid spending 13 year grinding for the badge.
Keep the feedback coming, Uroshuchiha - we need to hear your opinions, so we can make the games better. The badges have been updated and we're working with the developers to make the badges achievable and satisfying for all players.
In about 2 to 3 hours of playtime you can more or less get all the badges. Which is kinda the only pro I can give this game. I am so sick and tired of recently badged games that require you to play them for 13 years to get all the badges.
Now for the cons. 4 of those badges do not unlock even if you get the item/perk in game. Reported missing badges, but at the time of writing they have not been given to me.
The starting weapon, Wand, is the only one that's actually playable. All the other primary weapons you unlock later are absolutely useless. Same thing with the unlockable heroes.
The popups and text that appear during a run are HUGE and hide half the screen which can be a big problem depending on your perks.
And ultimately this game is more or less just an ad for the real game that'll be on Steam.
Just keep on giving these 1/5 stars and hopefully they'll never show up again once their rating drops. But I doubt that cause non flash games with badges are in a way rare so we'll keep seeing these often.
4 BOTDs of this week are from this game and then there are people like Balbanes who are trying to defend this. At this point you can't even blame people for hating these games cause they are four freaking times on BOTD in a week.
Looking forward to those console codes cause I am not doing any of this.
Blessed be the people who post these codes to skip these terribly boring asset flip games. Played two or three to completion on my own and I regret not watching paint dry instead.
Also it's funny that this Balbanes person keeps harassing people who have different tastes than they do. Just because we don't like these "games" like you do suddenly makes us a "hateful minority". And then they say that "now that the fans have left", sweaty if they were fans, they wouldn't have left.
Keep the feedback coming, Uroshuchiha - we need to hear your opinions, so we can make the games better. The badges have been updated and we're working with the developers to make the badges achievable and satisfying for all players.