it's annoying that 99% of the difficulty is just creating a bridge that doesn't collapse under its own weight, particularly since it's hard to see which beams failed. Would potentially be nice to have a "these three beams failed first" indicator for Cargo Bridge 2.
weird. found explosive flak as a drop from a bad guy, then later it was available in the store, so i bought it...was informed that i already had it installed, and the credits vanished. Lame.
Clean up the grammar/spelling. Also, wouldn't hurt to have at least one level that holds your hand as you attach walk beams and connector beams together to create an actual, functioning bridge.
I don't enjoy these tug-of-war style games (this, Epic War, etc). Kill things with your autoturret, sit around upgrading income to max, spam out a huge wave of mindless drones, hope they overrun the enemy base, repeat ad nauseum. Nothing new here.
awesome. took a few levels to get going, but there were plenty of levels that actually required thought (have played some games recently where basically every level was still tutorial). The first appearance of the red connectors is tough!