had some problems with the game crashing when I ended the turn on dungeon level 5. Managed to work around it by intentionally leaving one enemy live at all times (probably some sort of pathing problem for offscreen enemies?)
I think the tutorial needs to take a step back and explain things even slower...I can usually do programming games, but I have no idea what is going on here, what P and N mean, what the difference is between silicon and metal, what is "above" and "below", what the diagram is even asking me to build, etc.
kind of silly that optimal strategy is to reset skills of whichever character you aren't fighting with to maximize health, for greatest regeneration between battles, then change skills back to actually fight :/
I played through the whole game intentionally trying to get the worst ending, and got it. OK, now I went to grind my way up to better endings...wait, I have to start all over from the beginning every time? LAME
He is a healthy guy! :D