Hm, I can see why that would seem like a good idea, my idea was to go for something more challenging. Like Super Mario World, if you die, you have to go back and retry the level.
I like it, but it doesn't really work as a multitask game, try assigning the gaze to space, the road to the arrow keys, and maybe a number based system for the tears.
I just uploaded an update that adds some keyboard support. Space to gaze and arrow keys to switch lanes as you suggested. I also added A and D to switch lanes, which might be easier because you still need to do the other two mini-games with the mouse. They will require some more thought to add keyboard support.
Also, the multitasking works pretty well on a touch screen. I released this game for free on iOS and Android, see the description for links.
Very breakable game: If you put all your points into strength, you rapidly gain in level and inflict massive damage. I made it to level 1124 with over 100k stat points in just 10 days.
Amazing: this game has actually done the energy system right! No cost unless you want to redo battles or pvp. I enjoy this CCG more than most others on Kongregate as well, so well done! :D
Very interesting, I am very surprised that out of anyone I could have fought, I fought someone whose name I recognized. I didn't have them added on this account so it must have truly been random, I am amazed at the chances :D
Seems much too easy. With the metal healing and big mouth in rage, I was basically unstoppable and ended up pressing the kill me button from being bored. High scores are basically endurance, because it seems impossible to die.
The 3rd boss is bugged. When I lost to it, and continued, the gems would appear once, then the boss would keep attacking, without doing the runthrough thing to get to the next set of gems.
Hm, I can see why that would seem like a good idea, my idea was to go for something more challenging. Like Super Mario World, if you die, you have to go back and retry the level.