If you don't have a gun and a turret monster is chasing you, sprint in a zig-zag fashion towards it and hug it. It will shoot itself and die in a matter of seconds. ;-)
The new projectile physics are great, but don't you think that powerful guns like the sniper should completely penetrate the body? If using headphones, then maybe you could make it so that the sound is positioned relative to the point of view, and not the middle of the sandbox.
I climbed up the whole mountain to get the easter egg, and when I was leaving, I realized that there was a part which was open and I could have just gone through there! (Maybe even supposed to!) But that just made it all the more rewarding.
@lordjingload They already have a purpose! You can destroy pirate ships to get goods and sell them, or buy it from a cheap station and sell it at an expensive one!
@kevkra Yeah, all the menus get a black outline and the timer goes on and when it ends the window says starting next round in 15 seconds and stays there.
I went into slow motion and spammed electricity on a ragdoll. While it was being shocked, I used poison on it. As soon as the poison touched the doll, it froze in the shape it was, like you know how it changes shape rapidly when it gets shocked? However they still had their original hitbox.
I used just two bombs on the second level. Blow up the joint but leave a thin piece of rock joining the rocks. The one big piece will tilt and rest on the ship's side, and the viking will slide down.
I made the temperature of the moon -271 and froze the ragdolls to about -222. Then I defrosted them with a campfire and as soon as they reached 0, their parts became completely light blue! Why is this happening?
The freezing effect is applied when the object is frozen. I suppose the temperature keeps bouncing between -1 and 1, causing it to re-freeze over and over again. And since visual effects are not reversible (besides completely erasing them), fixing this is not particularly possible.
I think the blood bag's description should say, "Heals LINKED items." instead of connected. That is why for all this time I just sat there waiting for the ragdoll to get healed.
This is scientifically somewhat inaccurate, but for a game it is AMAZING. Games do not necessarily need to be scientifically accurate, so it is AMAZING. Graphics, 5/5. Music, 5/5. Sound effects, 5/5. Visual effects, 5/5. Interface, 5/5, and Game, 5/5. The only thing I found difficult was the pirates, and the warp gates. I want to complete a job, I try to go to that galaxy, and there are so many gates and all of them have strong pirates. But I bet I will soon overpower them, so kudos to you. Favorited.
The swords are of course designed in a way to give the effect of burning, healing, killing etc. But you can make make it so when you give a 'basic' object a property, it takes another shape!
Idea: Basic vials, they break and have no effect. However, you can use properties to make it freeze, burn etc. That means you don't have to make any more kinds of vials!
P.S Try to think of more instances where you can use the 'basic' idea.
The freezing effect is applied when the object is frozen. I suppose the temperature keeps bouncing between -1 and 1, causing it to re-freeze over and over again. And since visual effects are not reversible (besides completely erasing them), fixing this is not particularly possible.