Spoiler warning So yeah.. :D Completed in 2 days (applause xD), mostly battled with brutal difficulty (except bigger bosses) Hero’s final level: 54 – the leveling system is not balanced, obviously. This game was all about gold and aptitude.. (TIP for beginners: when leveling up, always raise aptitude and this might seem strange, but in this game it works – go for the ultimate all-round psy-hero xD – that means: buy the skills and powers, that are the cheapest – it will be worth it in the long run, trust me ;] ) Although the battles were fun, when I wanted some action and chose “brutal” the AI disappointed me by having the same linear tactics like in lower difficulty levels :/ (it felt like playing checkers with a 7-year-old) 1/2
2/2 And like many have said - having to do multiple battles without being able to save is annyoing, but I guess it's the easiest way to make sure ppl don't oversave their games after easier battles just to realize that the boss still completely overpowers them... But you should have been able to save, before escaping from the island through the minefield for example. That was the most annoying part of the game. Mixing up genres like that is an easy way to damage the quality of an otherwise great rpg ;) But at the end, it's the idea that counts, and compared to T1, T2 is in a whole new level, so I am sure, that T3 will be even better! Thanks, 4/5
2 player single battle is no fun, when available units are prechosen for you :/
A 2 player tournament option or even better - an online multiplayer version, would be a great :]
Archers shouldn't move forward while attacking, they should move backwards.
And the congratulations texts have some errors/bugs. For example: when you complete with demons, it says that, demons have NOW been unlocked..
Even the limping Achilles can’t block arrows that come from behind… ;D I like the game theme, reminds a certain movie ;) ...A little ingame story would be sweet :P
*A big spoiler*
---- The fact that large weapons are for single use and do not reload like all other weapon categories completely disappointed me, this game has nothing more for me to offer after you get the 801 kills and a destroyer/warship testdrive (- Multiplayer just for the kill-count is quite pointless imho) ---- An excellent game to a certain point tho. Lots of different strategies can be used and the combat system is well balanced plus the AI is not so stupid either. ;D Oh.. and the 10 life system is a bit wierd, but spices things up a bit :P ---- But still, like I said earlier; large weapons are no fun this way :(
Idea is good, but gameplay has some serious issues. 2 points for the sloppy work.
Have you skipped tutorials on some flash basics like creating buttons etc..?
This game has depth and the player has a lot of freedom. Great concept too. The combat system is a bit rough, larger battles last quite long.. some automatic orders eg attack nearest would be useful.. Looking forward for new works!