Everyone has pretty much said what could be improved. You waste too much time trying to get rid of Doug. And as soon as you upgrade a weapon it practically becomes useless the next level. I had fun with it for a while though.
Can someone tell me exactly what a manual loading gun is in this game? Because I have a mod that says I can only use it on manual loading guns. If it's the guns where you have to push space to reload(isn't that every gun??) then this mod isn't working...
what? I was able to beat it in one try. It'd be nice if you added how many waves there are or which wave you're on. Also for the final upgrade, does it actually upgrade? It kept the same text (of a lvl3 tower?) for the tower information when I fully upgraded a tower. Nice game though.
Nice concept! I'm really looking forward to this game. Can Mario run in this game? I tried, but couldn't. Faster scrolling of the screen would be nice too
If the combo isn't based on accuracy, but on speed alone, it'd be helpful to add a timer bar that counted down to when the combo would reset so the player would know how much time they have to type the next word.
as said before, the jump from beating 200m to 600m is a little steep. Interesting game, but half the time I get stuck at Mr. Happy before I reach Wright...which is another huge jump...