Difficulty curve is too intense. Gets too hard too quickly. A new player should not be alienated by losing the first match.
1) Make it easier.
2) Add more levels to balance the above.
I keep losing randomly. First time, it was REALLY random. Second time, I couldn't tell which building is a hospital to help it (They all look the same!)
Oh, I played the first version of this. It's nice to see it actually has a point now! Good job. Could still use some branching out, but otherwise, I like the improvement.
I was at 65 health and for some reason I still got a game over. On the first boss.
Um, what?
OVerall, it's got a lot of potential to be a lot of fun. But was that a bug or something?
Should probably take some notes from Tactical assassin. Doesn't need to be that in-depth, but should probably take some notes on how the levels proceed. I rated it a 3.