Between the bug(s), not being able to switch to scientific notation for the numbers and needing WAY too much micromanagement, I don't think this is a very good idle game.
No, I do NOT want to automatically mark anything I remove a line from. The crosses are an unnecessary bother on an otherwise perfectly fine puzzlegame.
I don't like how you have to repeat earlier maps just to get all upgrades. So far I'm at zone 11 and I have Shield III, but everything from polearm still at first rank.
The game needs user defined hotkeys, and better indicator for when spells are ready, because I'm seeing spells that look ready and the game claims that they aren't.
Also, War points require too much grinding. I have over 1 million gold with nothing to spend it on, yet the best ship is still thousands of points away.
So... there's no good way to aim because you can't see the enemy ship? And despite gathering all the treasure, you won't get any money as long as one ship gets away? The concept behind the game is sound and the mechanics work... but that's about the best you can say about it.
In a game where a) you can't reliably one-shot or even two-shot enemies and b) there's no way to upgrade your health, enemies should NOT be hitting you for 1/3rd of your HP or more.