Am I the only one that automaticly tried playing with an Xbox controller? I mean the description says ''twin-stick'' so I tought one to move and the other one to shoot, but no, I can move with the left stick, but the right stick does nothing. Still need to play on keyboard. The game is awesome tho, so I give 4/5.
Honestly this game is awesome. It mix N game's jump physic with Mario galaxy evil shadow's machanic. Those that are complaining havn't apparently played any of those games.
Wow, I dont often coment or rate a game, but this one really deserve 5 star. I hope it will encourage you to do a sequel (hopefully longer than this one ^^).
game was running perfectly fine for me, I really like the concept and a complete game (more levels, ennemis, boss, score) would be great. The speed was fine I think it's part of the experience of the game and it should stay like this.
Guide lines for diagonal platforms aren't accurate and your english spelling in the tutorial could be better. Also maybe you could put more interactive objets than just platforms. But you concept is nice I'm giving you 3/5
Hi, you have a great Idea here but I suggest some modification. First, when we click play again because we ran out of time we should get all our lives back. Second, I could'nt finish the first level because I couldn't get all the gems. So I suggest that you change your level design or you allow us to finish the level even if we dont get all the gem, you could put a star system that we get more star the more gem we are able to get on the level. So for me it's a 2/5 for now, but if you change those problems it can become higher.
well, i agree that its not easy to make a game im studying in programming, but please at least make something innovating, make a game of your own ideas not a remake of an existing game.
nice trial. I dont usually comment on games, but i think you have something very good here, I sugest adding holes for more difficulty and maybe making the board tilt as we want to make the ball roll
It is very difficult to make "holes" in unity, or I just can't find a way to. Therefore I was thinking more along the lines of putting some kind of colored sensor that you can't touch or it would restart the level. This was more of just a way of seeing how I could upload a game on here and seeing the outcome of such a simple game. But thanks for the comment really appreciated!
Yeah I should tweak that description, changed to top down shooter!