One thing that needs to be fixed is that maintenance level drops even if the machinery is not in use. Example - backup low priority generator is turned on but not used, however it still loses durability.
Hello, the generator loose some oil and durability even if it doesn't produce electricity to simulate the fact that to produce electricity when needed, a generator engine needs to run at low speed. So if there is no overpower on your grid, the durability is supposed to reduce, but less than if it's used.
I like the free world exploration and the individually designed levels. Ambiance is as a good as it gets in a flash game.
There is some input lag that subtracts a little from the gameplay.
Overall 5/5.
SPOILERS: the plate and the candle don't seem to do anything. There are stripes and worms hidden in a lot of places. The screen with the white alien has tips for the piano keys, and for the buttons on the scarecrow's shirt.
Building on "insert" mode, watching ground level all the time. After a while, my tower or apartments/gardens/pubs was reaching other world without a need for a teleporter.
Thanks for your feedback! That's unfortunate that people perceive it as difficult or frustrating, being a short game I personally wouldn't find the enjoyment by just playing it on autopilot...
I guess a compromise would be to lower down the difficulty to the ground, and maybe add an unlockable hardmode. I'm working on that.
The hard levels are really hard, you have to buy the exact tower for the next wave, without knowing what it is. You need rockets, cannons and lazers for specific enemies, and some seem immune to the expensive freeze tower. Overall fun game, could use next wave info. 4/5
Hi thanks a lot for the feedback! Your'e right about the Hard levels I've just updated them to be easier. What exacly do you mean with the next wave info? And yes the white enemies are emune to all explosion damage and freezing (Frost bomber).
Fish puzzle can be solved without using the rag, the clue is visible even dirty. Also, it doesn't accept the answer from first dial, but after redialing it worked.
The 3 digit code was 224 but I couldn't solve the clue, I thought it was 221, close enough to get it with random dial after that.
Hello, the generator loose some oil and durability even if it doesn't produce electricity to simulate the fact that to produce electricity when needed, a generator engine needs to run at low speed. So if there is no overpower on your grid, the durability is supposed to reduce, but less than if it's used.