The power-up that makes you big sucks. I love this game I enjoyed it the first time I played it as much as I did the last time and I think aside from a few lag moments in the game (just twice) that this is a great game.
5 out of 5
It was okay, but the time that you must put in to earn money is ridiculous. You don't really even have time to earn new monkeys and such. After playing for a time it got boring and I didn't find too much use in continuously losing lives.
2 out of 5
I liked this the first time I played this game. I loved it and I think that it's too short but the amazing idea and mission designs (which pulled it off masterfully with stick figures) wins over the entire game.
5 out of 5
Just as great as the first game. The formula is the same (which I loved in the first place). If you keep making them don't stop with the same kind of Two Dimensional side-scrolling adventure I fell in love with.
5 out of 5
Great game! I love the battle system and the monsters. The fighting was fast-paced and it was easy to move. My only problem was that you can very easily level your abilities up. It's like an online Gauntlet: Seven Sorrows. Making it just a little harder to level up would be a very nice addition to the game.
4 out of 5
I like the strategic part about it where you take things from town to town. But the combat system was flawed and very boring. It seemed like you were playing an RTS where your character was the work fighter of all time.
It was good the level designs were all different. But some of the levels seemed pretty ridiculous. On some you're supposed to fit through a small space and that's just not fun if you keep doing it.
The concept is okay. I just didn't seem to have the best time doing this. I felt as if the thing got too repetitive. And there are definitely not enough levels.
It was okay, but it stayed the same the whole time. It didn't get harder. It stayed the same difficulty. I wish it would have gotten at least a little harder.