good game on kongregate which I didn't play before, how is this possible? what happened? miracle... oh no, 5 years old game.... good bye good old times, this was one from their last greeting.
I beat the game, but victory screen doesn't disappear after clicking on "continue playing". Anyway fair fun, 4 stars for me, I love football managers and idle games are fun.
GreenSatellite thank you for making Climb BW work again in version 5.3.4 Also, thanks others for the minuses where I wrote that it stopped working in previous version.
the new return button does not work from spying form, but that's only minor issue - thank you very much for this great game, it's fun and addicting! you're doing great job, I love it
Your games are great! simple, addictive, smart. And for me, it is always satistfying to figure out how to do the last level, when it seems impossible at first (as I have no clue how that could be done) and after some trying and figuring out, one would facepalm with "how is it possible I didn't saw this option all that time!" perfect.
another great update! masteries are making a lot of sense now again, I would say it's almost scryer update (void maps +50% helium on scryer formation after new mastery gained). I wonder where can I find all the new feat achievements :)
edit to my previous comment - instread of "1kPx distance" I meant 1MPx distance of course, so for every 1000 Kpx distance = 1 UP, so it won't make sense to go over 4Mpx or 5Mpx distance in next ascension...
All right so I was looking forward to ascension, and now I see - 1UP=1kPx distance, and the 1 UP is ie. 1% to all attributes, except blessed ones which it ignores? this really needs to be buffed, otherwise it will take ages for new players to get to lvl 999, and it won't make too much sense to grind over 4k-5k distance, the UP for that are not worth it.
Fluffy is great! evolution of Fluffy is your friend (it tripled fluffy's damage bonus in one single run!). Also, about beating spire 500 - bionic with poison (lvl 495) is your friend. After beating spire 500, key perk to exp fluffy more is gained, which passed him to the evolution point in my case.
JohnDoeZipper: at this moment, coordination is your friend. After you beat specific parts of first spire (level 200) it becames much faster. Then you'll begin stuck again at z480, I am currently at zone 525 with battle golden or 510 at helium golden and the game is design to be hard to beat the spire 500. Btw I'm playing it for 2 years about, daily, without any script/trainer. Yes, trimps aren't easy idle game which you beat in few months, but if you love numbers and game mechanisms, you'll love it anyway.
beautiful game. It caught me from the beggining and didn't let me go until I finished it with all achievements (I needed to check the messages with the cocoon because I wasn't able to get him - I tried to fish for a looong time and mine through a lot of space to find it out XD). 5/5 and fav, excellent game.
Now about hard badge, it's not that hard since you can refuse to lost zombie attack :) if the zombies attack and are succesful, if you close your browser window and then open and load, guess what - you start the day before, so you have endless chances. Now with the combination of aggresive and risky game with a bit of luck for buildings on start (big farm, police station, ideally research lab) you'll get the hard badge easily on first try, at least it was my case (on harder difficulty)
Great game, I did some research and observation so here are the informations: - instead of rebuild2, here the zombie amount is not limited by tiles you don't own, so you can have all territories except one and there can still be thousands of zombies. -the speed of which the z are growing per turn is constantly increasing and cannot be influenced (data on easy: day177= +35 zombies per turn, day 243 = +41 .... ) while getting dark portal or constitution makes you win the game, it does not stop the zombies from growing, the only think which help is research (cure for zombeism) and of course take all territories.
Now advice how to get the hard badge: 1)It would be impossible without throwing your gun, so only first enemy will be killed while not stunned. 2) select "hard mode on" in main menu, it's actually much easier because in this mode, enemies shoot not to place where you are, but to place where they think you'll go. So you just easily avoid bullets and then carefully kill one by one by two punches while they are stunned (well, it's still not that easy it takes many tries but definitely one of the easiest hard badges once you know the tactic)
Got the hard barge too. Advices: The point of this game is the fact, that first level is actually the hardest. It cost me many tries, but other levels are significantly easier. I did last level on first try, it's much easier when you start with a gun and have places to hide, while in first level you start with bare hands and many guys are shooting at you in open space.
Thanks! bug will be fixed soon