Even though there are a few small bugs in the new version I´m glad you did the update. It`s a lot more fun now. Thanks for that!
My haggling, suggesting and crafting is fine btw ;)
Even though I already love the game, I would suggest to add an auto spellcast button. For Lick Your Wouds for example. It´s getting very annoying to cast it all the time. You can add it for spells like this. Some little stuff you always need, you know ;)
Thanks for reading this
You Sir! Yes you! you are a Berserker! You are filled with rage and starvation for bloody battles, ruled by gora! Your arms are like treetrunks! Unbreakable fury and hunger for blood rule your day. And now... get yourself some toy swords and get the stuff done!
=D
How about customers who wanna buy a whole stack of the same items? You could let them appear as soon as you have more than 10 Items of the same kind. I mean... I have 20 Rejuvenenting Herbs... aaand actually there' s nothing better to craft with my sorc at the moment. Same with my carpenter... just saying ;)
I thin it would be a nice improvement to add an cooperationquest for any shop (carpenter, blacksmith, etc.) to craft items which require 2 or more workers to craft them alone. You can make it quite big. Like 80k coop-points for example. It would add a new (actually... the first) end game challenge. And after a while you get really sick of the whole craft this and this with 2 or 3 guys. They never finish at the same time which makes it neraly impossible to create a nice stack of the required item without losing a lot of tim.... just saying ;)
One of the things I'm really starving for is some kind of blackboard for the guild. Where you can leave messages and stuff and maybe an expanded guild system at all? Exchange recipes for a fee, or items. Something like that ;)
+ it if you think likewise ;)
If we just keep complaining about tokens we'll just drive ourselves crazy. Let's work out an improved game and as better as it gets as less heavy the tokens will swirl around in your mind ;)
Apart from the tokenbussness I have to say that the gane itself is a lot of fun. But it's getting it but monotone once you have all 4 shops. Craft here, craft there. Wait for guild members to spend points for you. That's all you do. Would be nice to integrate some challening stuff. Like... timebased quests or minigames ot... yeah. Whatever ;)
Uhm... it would be nice to know what the green stars are for.
I just completed a quest and got three of them... uh... well... so what? Give me money you...!
=P
"I'm sorry I failed the quest I set out for. In the morning I was to scared to get out of the bed!"
"Allright... so you're a wuzz man! Can I at least have this Longsword back I gave you to get the thing done?"
"Uhm...no."
WTF?
I think it would be nice to give your employees the skill to collect improvementpoints (the shaking hands) instead of forging stuff. If you run out of material you don't have to give them a day off. I don't talk about 1000pt. a day but maybe a hundred? Or so ;)
Well, I can understand that advertisments don't give you enough money to make a living out of it but did you ever think about a mix? Tokens, okay, but less please. Add some commercial stuff, decrease the amount of tokens we, as gamers, need to purchase ingame stuff.
I mean, there's no point in spending 50$ on ingame tokens if I can buy stuff like StarCraft 2 or, to stay with the merchand game stuff, the guild one and two, for less money.
You have to earn money but just stop do be as unfair as you are.
Apart from that, the game is amazing. You did a great job here so don't ruin it ;)
The guys who are entering the shop to sell resources should sell more stuff I need. 90 % of the time it's stuff for craftsmen I don't even have. I never used herbs but there are at least twice as many herb-sellers than lether fe. =P