A direct quote from our Aka tester guy......The raging is indeed working, the reason why the number looks not very good is the damage number is scaled by power & physical dmg. The raging does only effect on physical dmg which number is not very big, and the difference between each level is 5%. If your power is not high enough to scale, the damage number will not be changed too much by upgrading the raging level.
Well blues are quite rare, if they weren't rare then they wouldn't be good ;) But you stand a better chance of seeing them on higher difficulties and if you use the "better loot" food.
1;heal is too useless, need skill balancing
2;slaver is real bastard, deceiving stats & dat price
3;selling price & cost unbalance, petty gold reward
4;forging system is too random, how about selecting part
5;block, dodge, miss, block again... wat?
it makes game too loose, blocking must have block limit at one stance
6;shield dmg & throw crit chance too high,
shield has similar dmg to 2 handed & almost throwing do headshot yay!
A direct quote from our Aka tester guy......The raging is indeed working, the reason why the number looks not very good is the damage number is scaled by power & physical dmg. The raging does only effect on physical dmg which number is not very big, and the difference between each level is 5%. If your power is not high enough to scale, the damage number will not be changed too much by upgrading the raging level.