OKAY! PEOPLE! He's been bombarded with the same requests over and over again, time to stop. And Fart, just turn up your screen magnification, just remember to turn it back down again when you leave the game page.
What you really need to do is remove the fact that the amount of exp you gain from lower level monsters shrinks as you level up, and the composition fail level. One other thing, could you put in a gem of all elements that you can get almost at the end of the game? Or just AT the end of the game? Possibly even to pick whether or not you keep your remaining items from the last game play through or not? The one truly bad thing about this game is that if you zoom strike with the sword skill into a wall or something, you could get stuck and have to restart. It just makes me want to play FATE more and more. Though if this was an MMORPG I wouldn't mind playing that version to. And, as I hate to babble, I must stop now.
This is quite a good game. Too short, doesn't have a next level button or key stroke, and it keeps making certain browsers crash when I try to play this game on them, but it's pretty nice. Just give it more levels, more difficulty, and more speed.
The only bad parts about this game is that this isn't both parts in one. XC
That the trolls won't drop teeth no matter how hard I try, and the notes can't be sold, I have like 7 and their just taking up space. Please make the 2nd part so that it will recognize a previously made game. I don't wanna have to start off with no good items at the beginning of part 2. Or at least just update this part so that it has part 2 as well. You could put a button to play either part in the menu. c:
Lord98 this game does have a restard button, and Death, don't put down this game just for one aspect. This game was made so that with the inability to turn off this music and put on other music, and annoyance factor would increase, thus hastening frustration, and breeding the need to play until you beat it. It's how all games try to be made. If you don't like it just don't rate it highly. Thought -.5 for no mute button. 4.5/5 c:
Timobile, you can't call this game a turtle toss rip off just because that game came before this one. This game has great art, a fantastic upgrade system that has even intergrated items into it so that the doing of the game is easier, and yet harder at the same time. I'm going to take a Neo here and go beyond the system. 5.5/5 c:
This game needs more variety of weaponry, more variety of enemies, some upgrades, some changing scenery, and more levels. Possibly even a way to change your character. It's great for a short game that I assume didn't take much time to make, but you should really think about asking around for some help on here about who would help you make a sequel.
DUDE! DUUUUUUUUUDE! DUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUDE! THIS GAME IS AWESOME! I JUST BEAT IT! Seattle, Washington 4:12 PM, GREATEST. GAME. SINCE. EVER.
If I could just latch myself onto the saying of SpikroddNG, this is definitely a game that projects a new idea into the collect-n-go style of things. I loved N, though could never get completely through it, and I would just be appalled if this game didn't find an ending.
Either I gaven't been to the region where it is the case, but so far I haven't encountered a level region that has high drop rate. A higher drop rate would help, but I don't mind not having it. Oh, and I've heard of a secret shop, but I can't find this.
I know that I'm hitting the keys right but I can't get This way (Demo) by Saturday Night at the Apollo to register as perfect. Please fix? :) Otherwise great game, needs another prequel though, played number three, but could be a tiny bit better.