It's a lot of fun, but it has almost no replay value. There are no upgrades or upgrade paths, you can't move the turrets, the selection and number of weapons is very limited, and there's really only one "level". It needs a lot more to keep people playing. Personally I only went through it twice before it got boring. Once you max out your towers (which doesn't take long), all you can do is sit there and watch until you lose.
While I had a lot of fun with it while it lasted, in its current state I can't really justify giving it more than a 3/5.
Here's something I'm not getting. There are people who have cleared 35 dungeons. I've finished all of the primary chain dungeons and have been exploring non-stop trying to find more. I think I'm around 25. I do nothing but explore now because there's not much left for me to do, and I simply can't unlock any more dungeons, even with my exploration skill at 1000. Am I missing something here?
Also gave up on Hyperion. Way too much HP. I've tried fully upgraded versions of almost every combination I can think of and I simply can't survive him long enough.
I liked it a lot. If I had one complaint though, I would ask that you make it so that you have to click things in order to move to or use them. With the automatic mouse following to key points it makes the game a bit too easy and can become frustrating when youre character runs back and forth a lot for no apparent reason.
It's a neat little tower defense game. Graphics are kind of cutesy for my taste but nicely done. The gameplay is nice and it seems relatively balanced.
Let's just get one thing straight though. Manually picking up cash in a tower defense game has never been and will never be a good idea. I don't want to be following the mobs around with my mouse constantly on every level just to get the money for killing them. I'd probably give this a 4/5 with auto-cash, but for now I'll leave it at a 3.
Great little game. I wanted to play more. I'd love to see some additions (more levels, more upgrade, achievements... anything really). The only problem I had was that the boss was really, really easy. It's just the same pattern a few times until you shoot him down. The only time I lost was when I ran out of time before I killed him.
As others have said, it's a good basis for a TD game, but it becomes repetetive and annoying quickly, especially when half of your towers almost never attack due to the tiny ranges and odd build placements. Also, what's the point of buying additional towers? You can pretty much just do everything with Teslas.
This is pretty fun, but quite easy so far. I haven't quite finished the game yet (almost) but I've only been playing for about 10 minutes. All you really need to do is fill up your bar really quick (if you're a fast typer), then strong + armored + one extra word + special. Once that first strong/armored special is out just rinse and repeat. You usually end up with way more than you need to win.
Absolutely loving this game. Energy management can be a little frustrating sometimes. You should get a small amount back during halftime, and if you don't perform any other actions between games you should get a bonus to energy at the start of a new game. Other than that, I love it.
I haven't even started playing it yet. 5/5 for developer comments. Looks like he's just been adding all of the players' suggestions and responding to them. That's just awesome regardless of the game. I'm sure it'll be fun, too ;)
I liked the game and the puzzles, they were just a bit too easy and the game too short. I thought I was just getting into some of the harder ones, and suddenly the game was over. I preferred it to Red Remover for some reason, though. It's a nice game with cheery visuals and good physics, not unpredictable like some other physics games. I would love to see more difficult levels.
Unfortunately the game is not playable on IE6 (Yes, I know it's IE6, but I don't have a choice at work, where I usually spend my time on Kongregate). When you finish a level, it just sits there. There's no indication that you've completed it and no way to resolve the victory. In addition, using the restart and exit buttons from the in-game menu will start the transition animation (the metal doors), but they just stay closed and the page needs to be refreshed to be able to play the game again. Basically, it is unplayable on this browser.
coins auto collect option can be enabled at pause menu. You need to refresh the game page.