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Vizuna's Comments

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Raze 2

Play Raze 2

Dec. 11, 2011

Rating: 8

Apparently the AI thinks Capture the Flag means take the enemy flag and stand in the middle of the map and get shot down.

Raze 2

Play Raze 2

Dec. 10, 2011

Rating: 0

Combat feels VERY clunky. I really don't see how the hype for this game is justified. Also, most upgrades are useless, and too expensive. It could do with a little tweaking.

Moby Dick 2

Play Moby Dick 2

Dec. 06, 2011

Rating: 6

Lol, imagine if the API reads "Seamen Swallowed" instead of "Sailors Eaten"...

Moby Dick 2

Play Moby Dick 2

Dec. 06, 2011

Rating: 6

lol say the easy badge name out loud

Bullet Audyssey

Play Bullet Audyssey

Dec. 05, 2011

Rating: 3

Easy way to beat level 16: Start at the bottom middle of the map, keep charging and slowly move your way up. Once your charged finish just unleash all you got, don't worry if you touch the boss because oddly enough it doesn't do you any damage. Just repeat this about 2 times and you're done.

Legend of the Void

Play Legend of the Void

Nov. 25, 2011

Rating: 1

Is there any way to delete saves? I made a few new characters to test some game mechanics and now my load menu is rather untidy.

LethalRPGDestiny 2: Conquest

Play LethalRPGDestiny 2: Conquest

Nov. 24, 2011

Rating: 12

Note to all: The last hard badge doesn't mean conquer every square. It just means conquer every castle. Thus you can plan ahead and avoid excessive grinding. It will probably take you at least 3 hours.

LethalRPGDestiny 2: Conquest

Play LethalRPGDestiny 2: Conquest

Nov. 24, 2011

Rating: 3

I didn't know stones could bleed.

Focus

Play Focus

Nov. 24, 2011

Rating: 5

One of the tags should be "Luck" considering how the debris is so random.

Mushroom Madness 3

Play Mushroom Madness 3

Nov. 17, 2011

Rating: 8

Apparently mushrooms are impervious to nukes. I learnt something new today.

Lab of the Dead

Play Lab of the Dead

Nov. 15, 2011

Rating: 5

Suggestion: Ability to research an additional panel which tells you the specific zombie reaction rather than just passive, active etc.

Murloc RPG: Stranglethorn Fever

Play Murloc RPG: Stranglethorn Fever

Nov. 07, 2011

Rating: 1

Suggestion: Spacebar to close menus. Also, perhaps implement wasd controls or do away with either the mouse or the keys completely, as it is troublesome to use arrow keys together with the mouse.

Reincarnation: The Final Happy Hour

Play Reincarnation:  The Final Happy Hour

Nov. 07, 2011

Rating: 1

In order to get the guy to order another drink, you must NOT first give the three items to the drunk in the toilet.

Reincarnation: The Final Happy Hour

Play Reincarnation:  The Final Happy Hour

Nov. 07, 2011

Rating: 7

Who else tried to feed the drunk with the sponge because you thought it was a sandwich?

Katwalk

Play Katwalk

Nov. 05, 2011

Rating: -1

3:21

Monster Arena

Play Monster Arena

Nov. 05, 2011

Rating: 1

Suggestion: Ability to skip multiple weeks at once

Monster Arena

Play Monster Arena

Nov. 05, 2011

Rating: 0

Suggestion: Ability to reset skill tree.

Monster Arena

Play Monster Arena

Nov. 05, 2011

Rating: 0

There should be a way to skip the annoyingly slow battle results screen. Also, this game REALLY needs a speed up button. Overall, I found the game rather boring.

Nick Toldy and the Legend of Dragon Peninsula

Play Nick Toldy and the Legend of Dragon Peninsula

Oct. 25, 2011

Rating: 4

You have a sword, but you can't cut a rope? Really?

Nick Toldy and the Legend of Dragon Peninsula

Play Nick Toldy and the Legend of Dragon Peninsula

Oct. 25, 2011

Rating: 0

There are a few logical leaps. To name one, before I even talked to the man who mentioned you need a white horse, using anything other than lime on the horse gives "That won't make him white". Also, the game is a little buggy at times, as others have pointed out. 3/5

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