Wish it told us somewhere obvious how many stages there are in module 5. A bit frustrating to have no idea what kind of progress you're making. Otherwise great, great game.
Nice concept and good puzzles, but the precision required for the upper levels makes it NOT FUN. If I know exactly what I need to do to solve the puzzle and simply can't get the jump EXACTLY right after 20 tries, that's bad game design, not poor gameplaying.
Not getting the 500coin badge even though the game has registered the achievement... Tried refreshing the page, no good. Also experienced a lot of lagging during gameplay.
A nice challenge. The programmer in me rages a little at the last two levels because they require lots of extra calls to be made since our helper functions have a limited number of allotted commands. Definitely hard to wrap my brain around, but I liked it!
Can you not earn the second badge once you're in invincible mode? I beat the final boss and then went hunting for the 4 fiends, but when I killed them I didn't get any checkmarks on the achievement tab... If you have to defeat them before the final boss it would be nice if someone SAID SO so I didn't waste my time...
This game is slow and boring. I really want the quest badge but I just don't know if I have the patience for this. Takes forever to complete just one courier mission - I stick it on autopilot and just sit around doing nothing for 10 minutes? That's not a game, that's the worst kind of grinding.