Shit game. Grind for hours to get woodcutting up, and still only end up with a 47% chance to chop a level 1 tree at 22? Then have a captcha on so you can't even go cook some steak while waiting through the painful grind? Runescape isn't even that shitty.
Somewhere just above 3,000m coins, they went negative. Now I can no longer make money. For now, I'll rate it as a 2, because once you get to the negative money point you've "beaten" the game.
Really more of an idle game than a click game, given click power doesn't increase. And overly simple. For now will give 3/5. Will watch for future updates. :)
Thanks, worked with it ~7 hours only, my first project with ActionScript3.
Just published for share with friends, where they can comment and try the game.
The game have 0% graphic, 50% engine for useable version, so, thanks for 3/5 :)
I don't understand what the numbers mean. And why are there negative numbers involved? Did I just win the internet or something? http://prntscr.com/4l368h
Correct me if I'm wrong, but did Titans just go from a 3 minute spawn to a 22 minute spawn? I like the changes to soul gain. Was stuck at 6 quint souls for quite some time. It slowed down to a crawl at that point. Now I'm at 217 quint. But um... Why such slow on the Titans?
So... Perfect launch, all perfect or ace bounces, great boost, should be able to beat prior record no problem, but after every single bounce, a bird comes out of nowhere for a headon collision, preventing any solid income or distance. Then I notice, "hey! You can buy coins!" Yep, was digging it, at first. Now? Pretty clear that late progression is all about the kreds. 1/5.
So um... Just a comment, but the sell 20 for half price thing? Should scale with your star upgrades to base prices. I mean, it makes no sense. The lowest base price for any item I have is 20. But sell 20 for 10? Sell 20 for 15? Even sell 20 for 20? Such a massive loss. Maybe make it scale a bit better? Or give another star upgrade (or building) that will help you improve those bulk sale rates?
Hmm... Why 4 houses max? Per reset, should be able to buy as many as I want and can afford? Hell, give me a pure vanity house. I'll pimp the shit out of that place. 96" flat panel TV, gold plated walls, the works!
You're wish is my command :P I'll take the cap of the houses. The price will keep going up tough, so a reset will have it's use after a while I think :) I'm also working on a new update, will take a little time though, but I'll put it on asap :)
Neat update. Now I have a reason to take up base cash of all customers to 100+ and base cash of all items to 100+. Time to go donald trump on this bitch. >:D
@Rasmus: Speaking from the perspective of a person who has more than a few septillion AI... A better feature would be a simple, "Buy all upgrades and managers you can currently afford" button. Resets are a royal pain in the ass. :)
Hmm... Given lack of upgrades, achievements, or anything to really shoot for other than... Clicks? I'll give it a 2/5 because I'm drunk and feeling generous. Shall reevaluate after more updates have been added. :)
@LuckyHope: Why would you want to hang out at level 9 or 10 shop? By now, your star upgrades have to be costing 50+ each, right? Why not reset it, get it down to 5 each again? You have been spending your stars to reduce the production time of level 1-3 goods, right?
All customer production maxed. Few more resets, will have all item levels production maxed. At that point, given how the game is now, I'm pretty sure that means I "won" since at that point, there's no point in amassing more cash. 5/5 for unique idle game. 4/5 for longevity. :)
Hmmm, must think of something to keep the fun in playing then :) I have a nice idea for some things to spend money on, I'll need some time to work that out though... Thanks for playing and enjoying. Hope you'll check in so now and then to see the future updates :)
Each level gives you +1% to chance. 47% is already a pretty good chance.