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VoidParadigm's Comments

Comment

No Time To Explain

Play No Time To Explain

Jan. 29, 2011

Rating: 2

Painful for touchpad.

Aurora

Play Aurora

Jan. 27, 2011

Rating: 0

Really hating the quality recommendations. I get them every 5 seconds, without my performance actually changing much at all.

Aurora

Play Aurora

Jan. 27, 2011

Rating: 0

I want the ability to turn off the random floating camera thing that happens if I don't do anything for more than a few seconds.

Farm of Souls

Play Farm of Souls

Jan. 27, 2011

Rating: -1

I'd appreciate a "kill all" button.

Adapt or Die

Play Adapt or Die

Jan. 19, 2011

Rating: -5

Is anyone else only getting flight mutators in the custom level?

Kaleid

Play Kaleid

Jan. 07, 2011

Rating: 0

Has some issues, would be nice to have a little animation after you complete a level, interesting concept but it needs to be taken a bit further and have it's edges sanded down.

Sarah's Run (preview)

Play Sarah's Run (preview)

Jan. 02, 2011

Rating: -5

I really dislike how Unity games are. For that reason primarily I'm very biased to begin with. They just don't work smoothly enough for me.

The Linear RPG

Play The Linear RPG

Dec. 30, 2010

Rating: 2

Meh.

Punk-o-matic 2

Play Punk-o-matic 2

Dec. 13, 2010

Rating: 2

Would've liked a career completion badge, but you can't have everything I guess.

Radical Fishing

Play Radical Fishing

Dec. 13, 2010

Rating: -1

Restrictions are no fun. Guess what I rated it, guess!

Castaway

Play Castaway

Dec. 11, 2010

Rating: -1

Well, I considered it un-replayable until I got the urge to play it just recently. Until I remembered the game didn't save automatically.

Take a Walk

Play Take a Walk

Dec. 11, 2010

Rating: 0

By the end I like to pretend I'm running from the birds. More motivation for a good score.

Love

Play Love

Dec. 10, 2010

Rating: 0

o_O I got a spin speed of 653, the badge tracker recorded it as 65...

Castaway

Play Castaway

Dec. 10, 2010

Rating: 4

I wish they would've done up a hard or impossible badge as well, 'cause I only got to the first area and was finished. Honestly I don't see much replayability without it, but maybe I'll be back.

Scary Maze:First Fright

Play Scary Maze:First Fright

Dec. 06, 2010

Rating: -2

Even if you had worked more on the faces around the maze I might consider this worth something.

Fallen From The Moon

Play Fallen From The Moon

Dec. 06, 2010

Rating: 0

Seems a bit simple, but I did enjoy it.

Neon Race

Play Neon Race

Dec. 03, 2010

Rating: -2

I just don't like it, that's all. I expected more.

Remnants of Skystone

Play Remnants of Skystone

Sep. 13, 2010

Rating: 11

Need to be able to sell clothes back.

Asul

Play Asul

Aug. 13, 2010

Rating: 1

Not horrible. Looking forward to seeing something better in the future.

Solipskier

Play Solipskier

Aug. 12, 2010

Rating: 0

Almost three minutes. I had the card requirement beat by almost double. It's showing my final score as 1/4 of what it was. It didn't deduct anything the last time I fell off the jump edge, which was about four minutes beforehand. Not exactly impressed by that, though it could be an isolated incident.

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