I dont normally enjoy violent game that much, but this one is easy to play, cool and fun. I agree that a strafing function and other Zombies, maps, weapons could all be a ongoing great addition. I know that most people are not fan of music, but I think a few nice music could add a lot to the experience of the game. Great work.
Nice idea, nice physics but how our we suppose to know how to climb ? The progression is very hard. Otherwise I like the design. The game could use some sounds and music.
Not bad. The best of the DFox series. Upgrades are fun, but even with 7 or 8 weapons upgrade it take 2 shot for kids! I dont have the feeling that my weapons is doing it. Also, the shape of the game is not players frendly because the rectangle shape provide less range at the top and bottom side. A square battle field should be a better way to display your game. The music is better on this game but still weight half a tonne. Nice one !
Theme, theme, theme! Sumo with '80 rock music? Its not even funny! Aside from that I think the idea is not bad, but like the other previous DFox game, the physics are not right. A bit of tunning and better graphics and this could get better. And please... do something about the music its not fitting and weight a tone to download.
Waaaay to much loading time for such a game. It's fun the first second or so when you see the fx behind the zamboni. I would have like the feeling of rolling on ice. The physics is just ins'nt there.
This game is very simplistic. The idea is not bad and trully this game got potential. But when the gameplay is that simple, you need to come up with a great graphical theme and a better physic system. The ball is'nt having the magic that a nice rounded creature like monster could have on players. A little more work on design and this game could get higher rating from player.
I like it. It could really use an angle base on the mouse position. Music and more sound could be a good addition too. Nice little cool game. I guess a sequel will be in order.
Wow I like this! Agree, this "click a dot" game may not be the most innovative idea in gaming entertainement but it sure is very satisfing. Its simple, the goal is clear from the first glimps. Maybe its because I rule a this game but I thinks there is more strategy involve behind then most people think.
Seeing the cursor of other player remind me of Colin Moock web site with a gaming twist.
As other said, I'm also looking forward to a more exhaustive theme with the same engine. Great job!
Nice graphics and sound. Cool power ups and nice ennemis. This old school side scroller does what its suppose to do. I think the animation and the movement of the ship could be smoother with some kind of ease in, but it give a 16bits side to this game. A great game.
Great visual typing game. You should ajust the window of the game it make your game look bad. I also agree that its not hard enought fast. Its a bit booring the first level. Round up, I like it.
I thinks its a good first game. It got rythme, a skip button for the intro and some optionnal adjustement. The challenge is average but you definitely know what to put in game. Looking forward to your next creation.
Okay I finally figured out the rule to end a round. You have to make 501 point, but your LAST trow must be in a x2 or x3 zone. ex : if your stuck with 2 at the end, you must end with a double 1.
Still adding the dart rule with the bonus zones could help new player. I used to play real dart and I wasnt abble to remember all this.
Fairly done. The rotating crosshair is one solution I guess for a dart game but I think it could have been better with the mouse and a shaking factor. Other thing, I think you should explain the rules a little bit.