i noticed my comment about how the take over of emitters should be removed or actually made a thing got negative and it's weird because i'm right. i went 10 minutes of firing anti-creep on an emitter and it never became mine so if i'm doing something wrong, tell me but if i was doing it right then that means the game must be bugged because this game is great but that useless addition of a great mechanic is letting it down
i don't understand why you introduced the "you can take over emitters" game mechanic when it's only that one level, so i suggest either removing the mechanic or making it available across all levels
so some people are struggling with this. heres what i do. i stick to swordsman and at first, i thought i'd make no progress because i only got attack tomes but i mixed tome character is the only way to proceed enough and make progress
so many ways to win and lose. heres the quickest way to set up a proper defense. have a couple reactors being built then the blasters and if necessary, SAMs. if there's extra objectives (like rescuing survivors like in user space) use the main city and move it over to them and prey you're quick enough then move city back to main defenses. slowly take over all land around the city and keep the closest creeper spawner at bay. storage and speed are just optional, they help SPEED up the win but you can win without them. build LOADS of reactors once spread out enough and start over loading the map with weapons and practically nuke the creeper spawners then you have free reign over the map
REALLY HELPFUL STRENGTH TRAINING TIP. when the apples are coming from the same direction close together, just wait a bit and don't panic, when they're close enough, press the direction button ONCE, you'll get both of them
"Press the button... it sounds stupid i'll play it. *button loads* ok and click... ohhhhhh it's one of those lets just spam click... *reads the news things* OH MY GOD *laughing* THIS IS AMAZING" seriously, this is funny and stupid... A PERFECT COMBINATION
you seriously need to add gold gaining. like selling an item to the right shop gets someone gold and to sell something, you have to drop the item ON the CORRECT shop tile. you're game is way too much like pay to win and those games always fail
first played it thinking "it's gonna be some cheap minecraft knock off that is terrible" turns out it aint and i love this game. it gets laggy over time but it might be my laptop since it's a chrome book
does have potential but the music makes me love the game. seriously, as long as this game doesn't become horrible, i could love this game JUST because of the music
has potential but as many people have seed before, YOU NEED A WAY TO BUILD UP GOLD. players dont tend to buy things from others because it's so annoying trying to stop someone. you should be able to sell things in a shop, otherwise this game will fall off the face of the earth and kongregate might remove it if the game really does become so hated by players because of the repetitive and annoying process that is gaining gold