So you haven't been playing the game and you come back and expect to have the same advantage as those who have been playing the game over the past few years? You just expect to be handed what everyone else put in the work for? The people who have been playing have gone through the difficulties of having bad cards, until they didn't because they kept playing. If this game is not for you that's fine but don't come and complain that you don't have what everyone else has when you haven't been playing.
People complaining here over the past year: this game was absolutely rubbish as launched and run by Synapticon, which is how its games always are, but the community devs who took over after Synapticon abandoned it (also typical Synapticon behaviour) have removed all the dark pattern gameplay and they've done a really good job of turning around a trash pay-to-win game to make it actually playable.
Use 50K gold to buy an Arcane Motherlode in the shop and vaporise it for a ton of dust. You can also vaporise cards from a couple of sets, especially the first one, because you will get dozens and dozens more of them as you play.
@Doodpants If you log in every day you will get some Blue Fire Souls that you can craft into cards and Shards that you can use to buy premium cards in the shop so that will get you out of your predicament.
Nobody spends money on Kongregate. There may be a handful of whales who are willing to pay here, although I doubt it given the escalating measures that I've pointed out before that the devs have taken to try and get people to spend money, but the problem with this game that they made is that the whales need other players to visit every day. Without those players they can't farm spices, they can't farm experience points for levelling up, and they won't have players with whom to do reciprocal daily actions that have lower requirements if you do them on someone else's island rather than on your own. In other words, the whales won't have much of a game to play if the rest of the player base is pushed away.
Are they serious with this relentless event stuff? In their attempt to keep the overachieving players busy (which is only a small percentage of the player base) they are going to alienate everyone else.
You can sell normal lambs, you don't need black lambs, and you need to raise hedgehogs to get the berries, which are a rare drop when you feed the adults.
@lollolilol Could be an in game person - I did wonder about that too - but if someone is cheating in game then they need to fix their game and ban the player(s) (and not call everyone a cheater). I think they're getting frustrated because they aren't making any money here - that's why they changed the gingerbread recipe to try to force people to spend money and then they had an event that required 300 gems to try to force people to spend money and then they had a massive sale on gems to try to entice people to spend money etc etc and none of it is working so now they're lashing out.
If you look under the Achievements tab and click View High Scores and then All-Time on both metrics you can see someone hacked the score list, which is normal behaviour for Kong's special brand of cheaters. They must just ban them, which Kong has already done. Anyway, if they never run a "special sport competition" again I don't think anyone will care. It's not worth the effort, as they even admit.
Offering a gift for International Women's Day that's a reinforcement of a clothing gender stereotype ("dress" plus, worse, with "wings") and is only wearable by one type of avatar ("woman") in this hard-coded gender-binary reinforcing game is not the solidarity flex you think it is, devs. This is the opposite of what feminism and women's rights is about.
Having said that, to the actual artist(s) who made the art, you did lovely work but this (and every other piece of clothing in the game) should be wearable by everyone.
I thought it used less energy but it was just exhausting to do because the individual energy costs of too many individual things were high (9s, 8s, and so many 2s), there were so many things tied to timers, which forces you to waste time waiting, and then you run out of X but you can't get Y to replenish X because you're waiting on a timer and you can't do Z because you are out of X, over and over and over, and it was just tedious.