personally i like ghosts or at least a random attacking unit (not restricted to attacking in from of them) Pinocchio does do alot of damage but takes half of it himself =/ so its a double edge sword
i think theres a better combo then dragon. vultures at lvl 50 can do 5 damage with 3 attacks if u go left first u can get the vulture and gold dragons at the beginning of the game. recommend starting going right first tho and get a lion and a whale once ur party is lvl 30ish theres no stopping u from winning ur way up to lv50 i agree with ditching lvl loss when u die aspect and spacing out each level. make it easy to get to lvl 30 but harder to lv50 once the party is lv50 its only matter of strategy of where u place ur units and which spells u use heal for lower lvl maps and damage for higher lvl maps overall i like the game but the set up could use some changes like the dial at the battle screen instead of making it move just keep it still and maybe incorporate battle scene (with setting option on/off) oh and add a story to it XD
LOL love the ending of the game ^^ its so funny too bad i missed some of the at the beginning T_T i dont wanna play it again wish they had a cut scene after the game where they play the whole game out continuously i getting perfect score is hard on certain levels cuz the maps are small but still it was fun loved it very much if they allowed towers to be rotated it would benefit the those who cram towers together which i tend to do even tho they do the same amount of damage spread out (not including multipliers, like amplifiers)
i like the design for the towers it reminds me of molecular bonds, the x10 speed button even though its' hidden XD and enjoyed the graphics but hotkeys would be nice and maybe slow the game speed down by .25 of normal speed keep the speed for x3 and x10 the same
I found that if they add a mini map of the stage before starting the lvl it would have been helpful that way you dont have to start the game just to quit again.