Search for your favorite games...
Game comments and reviews
Jul. 19, 2012
First time I made a few stupid mistakes, second game got platinum. It's pretty simple when it all boils down. You just can't lose any of your first three men. I killed the dragon solely with them.
Jul. 16, 2012
Came back to this game after a year away and got the impossible badge first try. That was wonderful. I placed the last brick as the middle of the tower buckled and started the collapse :P
Some of the levels are nothing but frustration. The missiles move faster than I blink.
Jun. 30, 2012
It's getting worse, I can see. Every green level becomes more and more focused on luck. I tried to create a strong force to fight 70-80% of the levels, but it makes the green levels next to impossible. I have to grind for ages to upgrade units that I will never use outside of those levels, which should not happen at all. Two of the most useless units in the game make up 2/3 of the units I can get on stage 3-15, and it is only getting more frustrating with each instant loss because I simply cannot defend myself.
Certain things are frustrating, like, dealing with monsters during the defense stages that can move right to your hero past all of your mates, who is immobile. It's well made, but the difficulty is unpredictable at best.
Jun. 27, 2012
The hard badge is for a stage that doesn't let you turn in all four directions? What a fail....
Developer Reply
It's not just that, to unlock that level you need to unlock and get at least 15 on all others, that's a good chuck of the challenge as well.
Jun. 25, 2012
My request is that you tell the player that a slice one way does something different than a slice a different way. A slice should be a slice, but the slices in this game have pulling power that is ESSENTIAL when playing the one slice levels.
Jun. 15, 2012
That last boss is horrendous. I know all of his attacks, but some of them simply can't be dodged. Specifically, that red wire. He just swings it everywhere. It covers the entire lower half of the screen in half a second and does 100+ damage. No chance.
Apr. 14, 2012
Can you fix the going into doors and trading being the same button? Trading should be done purely through text and doors should be easier to go in. Maybe a hotkey?
Dec. 27, 2011
Am I the only one who just can't deal with these controls? I feel like the go in door+use portal+aim attacks up+ jump should all be on the same key, and I can't find any combo that feels right. I keep doing stupid unintentional things and it really detracts from something that I really do believe I would enjoy.
Oct. 08, 2011
Kidding me, right? Why make your win or loss dependent on the survival of one flimsy ass unit that can't even deal damage in the extra stages? What a waste.
Jul. 13, 2011
Yikes. Maaaad lag about halfway through the game. Takes a few seconds to move one square, while the rest of the game plays perfectly. I dimply don't have the patience to figure it out when I move that slowly.
Yikes. Does this lag super hard for anyone else? Even on the lowest quality, this game is nearly unplayable for me. And it isn't my machine, I can run games that eat processing power just fine. Otherwise, fairly good.
Jan. 07, 2011
http://www.gamesgames.com/game/Kaleid.html?4d27b6a3cf1e8c2814007ed1 Pragmatic purple! Hehe. Have fun.
Aug. 14, 2010
ROOM 1 WAS SO BROKEN FROM MOD, DERP :P
Aug. 12, 2010
LOL SUCCESS. I hit this guy with: 22 skinnerators, roughly 300 destructor bullets, 34 deathdeekers. And he still opened his eyes. 11757 damage. His bones should have been burned and ground to dust :P
Aug. 11, 2010
Seven skinnerators, two nightmachines, and probably 500 Turret bullets later, with no arms or legs, and covered utterly in blood... This guy still opens his eyes? As if!
Aug. 06, 2010
Alright, got godlike, and realized a huge flaw: Past 600k points, minimum jump is not small enough to gap two firework platforms and survive. I got a perfect on the fast, did the smallest tap on my spacebar, and missed. Noooo. Still great game though.
I love the game, but can't godlike... Not be ten? I made nine. Gosh. And it was next to impossible because the explosion platforms are too small. Weh. I want to get 100% on this... 5/5 though.
Jul. 21, 2010
This game is broken beyond belief. That stage where the goblins get throw overtop of everything? RETARDED. Even with all four titans fully upgraded and all hero's upgraded, they keep attacking backwards. Thats is mental. And they don't follow my commands, So I cant kill the castle! I just keep moving back and forth just out of range of it. And this is only on hard. Epic war? More like Epic FAIL.
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.