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Game comments and reviews
Oct. 27, 2018
Adding on to robbaflob's comment here, the amber for kreds rate is abysmal, if not downright horrendous. I've seen other games where you get a lot more premium currency, say 2,000 diamonds or some such for only 20 kreds, and you can really stretch those diamonds you buy. The amber feels way overpriced in my honest opinion, not sure how many people will agree here, but that's just my gut feeling on the matter.
Oct. 01, 2018
Definitely needs higher upgrade levels on damage, 3 hits for one of the enemy tanks at max damage level? Come on, shouldn't be more than 2 hits for a kill at that point, especially when the difficulty increases drastically after Boss1 is defeated.
Developer Reply
Thank you for your comment! This is really a problem. Thanks to you, there was an update correcting the balance.
Sep. 21, 2018
Might want to add some sort of text reminding you of the hard reset controls, as of now I can't remember the key combination and I stupidly didn't record it.
Sep. 08, 2018
Could use better price scaling on upgrades, things get a little rough after just a few prestiges.
I agree, but until I figure out everything I want for the prestige system I'm a bit hesitant to reduce price scaling as it could mean end game can be reached too quickly. It is definitely a work in progress, so please bear with me.
Aug. 23, 2018
"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings." - Happened on Round 8, using Firefox 61.0.2 (32-Bit). This game does seem to be a bit hungry for memory.
Yeah im trying to resolve this issue, I've already lowered the memory from 450 to 256, however over time it consumes memory so a refresh will get it going again. Trying to pinpoint this leak still.
Oct. 10, 2017
Too much grinding for pointless weapon unlocks.
Oct. 07, 2017
researched banking, bank building was not unlocked??
Oct. 06, 2017
Black screen after 'Next' on Tutorial, trying to erase my game data since I played before the most recent update to resolve this issue, still unsuccessful thus far.
Sep. 01, 2017
Yet another annoyance with the trader. Now there's a negative count-up so the trader can never be summoned. This seems to have occurred after purchasing the SECOND claim. Not to mention the amount of items the trader has on offer when you do call them being limited to just 1? This really needs fixing, since a trader comes to you to make money, why wouldn't they keep multiple stock of each item? Also, is there some sort of prestige/rebirth/newgame plus system in place, or is one planned? I'd like to be able to start from scratch, but with permanent bonuses to help advance things along faster with each rebirth/prestige.
Aug. 29, 2017
1 thing I'm already annoyed with - the trader should have multiple items in stock, such as 4 building removal items. Just buying 1 obstacle removal if the trader has it available really is quite annoying.
Dec. 01, 2015
The market really needs re-working.
Oct. 25, 2015
Charm upgrades aren't permanent? This doesn't make any sense, please look into this. I spent 500 charms to increase the active charm bonus by 3%, and after moving to a new treasure chamber, I find the active charm bonus is reset back to its default with the upgrade available for purchase again. Not good, leaving this game until this issue is addressed.
Thanks for playing and the thoughtful comment! No, charm upgrades are not permanent. They are designed for players who have done a couple of resets and have quite a few to start spending. We want to allow players to make their own cost/benefit decisions about sacrificing charms versus the resultant charm upgrade benefit. In general, you will want to be very careful to never spend more then 10% of your charms each reset. Upgrades costing more than 10% of your charms will give you a warning page and confirmation to this effect.
Jul. 31, 2015
I did a soft reset to gain mana shards, but my mana shard income bonus is still 0% for some reason?
Jul. 13, 2015
Weapons feel horribly nerfed compared to armor, might want to bump the attack bonuses from upgrading weapons for the early game.
Jul. 02, 2015
Wish there were buildings you could construct to increase resource production, other than that I'm hooked on this game, 5/5.
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