Guide for beating Vercing level 4:
Upgrade peasant to 150% mining, and Berserker to 150% attack.
Send out one miner at 150% to highest gold pit, send Raiders periodically, not too close but close enough that one can support another. Once you have 450 gold, buy an archer. Reach 450 again, buy another. (Your base shouldn't be taking too much damage, but if it falls below 75%, you should have enough money to heal it.) By the time you have maxed out your base archers, you should have lost your miner. Stop sending raiders; let the archers handle the boars while you save up (If your base falls beneath 75%, again, heal). Once Boaretheus hits the stage, you should have a nice little savings. DIg into it if you need after his attacks, otherwise save up. Once you've hit your stride with money and healing, save up and watch for Boaretheus's coming on the minimap, then send out 150% attack Vercing when he arrives. Don't forget to heal. Within 5-9 Vercing attacks, Boaretheus should go down.
If you're a few lives from starting the campaign over, just go to the top of the world menu where it says 'LIMITED', highlight it, and type in 'UNLIMITED'. Ta-da! Keep earning EXP until you have enough to win.
Enemy Lieutenant: Sir, the armored division we sent in is being torn up! We have yet to find a single survivor! Enemy Captain: Good, good. Now send in the infantry.
"Oh no! Sir, the rearguard's being attacked, and our soldiers are too wounded to fight! Please, you must save us with your amazing powers!" "I would, but I'm wielding a rusty little knife. So yeah. Go ahead and die; they'll take me for ransom." "Here, have my longsword!" "Sorry, no can do." "Why not?!" "I'm not in a city. It's improper to change weapons and clothing outside of a city."
"Anna, oh my God, you're alive!" "We need to get out of here, Dad!" "Just a sec, there's this @$$hole who keyed my car back in high school and now he's a convicted killer, so..." "...You're going to risk our lives for BOUNTY HUNTING?!" "Think of it as a father-daughter bonding experience. Besides, I've got this awesome new RPG I want to test out."
"This stranger who was probably distracted at the time, due to, I don't know, being killed by ZOMBIES, didn't see my daughter in the 200 meters they could see of the city block! That PROVES she wasn't there!"
'Sah! Sergeant Nigel reporting from the front lines, sah!'
'Well, Sergeant how goes the battle against those bloody French?'
'Sah, they've mowed down our soldiers like fish and chips for the last 19 days, sah! We've sent formations of over 100 of Britain's finest at them, sah! Sah, with all due respect, sah, I think the French have won this one, sah.'
'Bloody hell they 'ave! I want you to ride to their lines, and tell them that if they survive one more day, we'll jolly well stop fighting. In the meantime, prepare...5 militiamen to assault the enemy lines.'
'Very good, sah.'
Easy strategy against magikill (when not supported by infantry):
Upgrade swordsmen to high attack and speed, then create a few. Control one, leave the rest at base while you go to attack the minions from afar (sword range > trident range), and kill the magicians in two hits. go to kill their miners, then summon your huge army you've amassed, of swordsmen, backed by a few speartons and archers.
kay, quit crying about archers. They dont freaking have sniper rifles, they're friggin 1000 years ago, man, they haven't even figured out toilets yet. Jeez.