Meh, not my type of game. Pretty nice graphics, original concept (far as I know anyhow), just the AI is.. /Sigh, the AI kills the game for me. 3/5 for good effort/nice visuals/concept.
Heh, for long matches, I love insane/human weps/stranded/1x damage mod/9 people/25 lives
Actually challenging, till you get used to the map, otherwise keeps you engaged till you find the camping spot :p
I guess Im just really really terrible, that, or having a weapon that requires you to get *right* behind the enemy while theyre shooting at you is a bad design choice. This game would be so much easier if you could you know.. aim, instead of practically being a missile with a machine gun taped to its front. Eh, just might not be my type of game, 3/5 for the good art work and the effort it mustve took, though I really didnt enjoy it.
Maybe I'm just horrible at this, but I gotta say, the difficulty ratings are spot on. Have a challenge in mediums, and hard missions are actually.. hard. A nice change of pace from games where easy = ... I'm done?, medium = Super easy, and hard = easy. Very nice job. Also, stop spamming about multiplayer, if you even read the comments you'd know 1 out of 3 comments are either about multiplayer or the demo, we get it, stop spamming about it.
Mhm.. needs a better AI. Much too easy, 4/5. Fairly fun, not too much of a challenge but enough to be engaging, nice concept. Would definitely recommend adding another difficulty level, the game has quite a bit off potential, just needs a better AI.
If this is a 'FF Ripoff' then so was every other RPG game after that, you can say this is a 'FF Ripoff' AFTER you go troll the other games. Remember even if it IS a rip-off, its a well made one, that YOU wouldnt be able to make. So until you can, stop trolling people years of hard work, if you go his site, youll see just how much works been put into this. Congrats on game pseudolonewolf.
It starts of as an insanely amazing, insanely addictive game. After 8 'main RNAs' im getting kinda bored... I think this is one of those games, where less levels is more fun. A few involving, unique level is more fun than 50 cookie-cutter levels. Over-all great game, 5/5 just because of the polishing and the very obvious amount of work thats been put into this.
Great, finally found a tactic that works, was stuck at the early story-line quests before i got it set-up though. First, for heroes, the advisor guy (one of the first 3, and any hero works for this guy) put all your best 'steal chance, loot chance, gold return' ect. items on him, the trainee (one of the first 3, mage) bassically i got 2 cliché wizard hat from the council shop and the 3rd slot for elemental change, got another hero (complete luck here, just hope for a hero with 2 mage type units, element doesnt matter) saame equipement as the trainee.
So far i have:
Physical element chage
Poison element change
Fire element change
Cold element change
and both my mages are energy types without the element changers.
Set up so your best mage gets the majority of the enemy lines and most of the others, your weaker mage should just focus on element that your main mage is weak against.
For the elemental switches, try closing the 'Heroes' tab, and opening it again. This refreshes your heroes element to what its supposed to be. For crits, the only one ive found was to go into a no-flyers, and preferably the early quest line quests, and use your basic hero for melee, hes the melee of your first 3 heroes. Put up his footmen, and use the upgrades to increase the units crits, this is in the UNITS skill page.
my first, think its better than most models on here in the sense that it *moves* http://www.kongregate.com/games/BryceSummer/walkinator?creature=113316
As a first I say this: FAIL. Check my profile if ya want and see if I said this for any other game. PURE FAIL!! Sorry but thats just how it is. FAIL. 1/5.
>.> im not really the one to whine but is this just me but are the parts Severely lacking? I cant money without missions which i cant do without parts. Any help?