Okay game. I love Super Smash Bros, so this gets an instant bonus. Too flawed though.
First: Crates spawning TOTALLY AT RANDOM. Which means, right on top of enemies or yourself. Either your enemy gets the RPG and starts firing at you with NO DELAY, or you loose a great weapon 'cuz a bowling ball spawns right on top of you. Seriously, that needs fixing.
Also, there are LOTS and LOTS of issues with collision detection. I'm standing virtually ON a crate, but the enemy, who's not even touching it, gets a weapon. Maybe your hit detection is supposed to be CHAOS also.
Doesn't run properly under Win7/FF3.6.3/Flash Player 10.1! Either after the preloader or after selecting a territory to attack, I get a black screen and the game freezes.
The debug version of Flash Player shows several problems with streaming sounds.
As is: 1/5
I second Gigiya in every point.
Rogue-likes = great,
Too easy (even more so since re-release),
Selling needs some speeding-up,
Spells are useless, except for healing,
As are most stats besides Attack and perhaps Agility.
3/5, this could've been a lot better if it was harder and more creative considering what you equip and how you choose your way through the cave.
Really decent concept, but totally unplayable on older machines. For example, on time-based missions, when the game starts to lag, I lost around 15 seconds without having made any mistakes. Therefore, though I'd wanted to give more: 2/5
One of the best games i've played in some time. 5/5, which you don't see often from me. Try to work on performance though. And add hotkeys (Esc -> menu, R -> Restart, etc)
Click-to-win pseudo-gameplay just makes me really mad. Please tell me, why didn't you just make a flash animation and leave out the make-belief game elements?
2/5 for the animations...