we should be able to designate targets for individual soldiers, I hate it when I designate an opel that's about to start unloading soldiers and my only bazooka soldier is reloading
the best RTS in flash, hands down, controls and overall gameplay have some holes that keep from the fame and glory it deserves but seeing how this is flash RTS it is understandable
allow me to edit my previous post, the 6 hangers (2 are destroyed) used for fighters now, should still be used for fighters,or interceptors, then the 3 hatches above the main gun should be used for the other, the large hatch udnerneath the stadnard hangers should be used for bombers, and the large dock like thing above the repair drones should be used for gunships
I liek hawkinsDSRs idea, for example, your default hanger produced basic fighters that were well blanced and could be produced quickyl in large numbers, then the secodn hanger made bobmers, tougher and slower versions of the fighters best suited to take down capital ships, the third hanger made interceptors, small, fast and hard to hit, but not very powerful, then the final hanger made gunships, essentially anti fighter version of the bomber with a swivelign turrent, btu they are hard to make
@pandium: this is one of the biggest games on kongregate and therefore most people can't handle to hear much other than praise for it, although I must agree with you the core concept hasn't changed much, which isn't necessarily a bad thing, but alot of the suggestions beign made are also valid ones, titans arefar too expensive and require epic grinding to acquire, the gameplay is a bit slow paced, and the overall behavior of units feels flawed