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Game comments and reviews
Nov. 06, 2016
This type of game is ill suited to flash. A single point of lag where the effects and combat overload the engine will screw up a combo or a dodge at a critical moment, and if the game does it while you're in the middle of a button press, the game will glitch out and continue acting as if you're holding that button down until you press it again.
Nov. 04, 2016
In addition, the parallax background, while nice looking, is the primary factor besides any browser based bugs contributing to the game's slowdown. Remember, any large moving or resizing objects, or large numbers of particles and associated graphical effects that aren't textures, such as bullet trails and clouds of dust and smoke, all contribute towards the graphical load of flash.
pretty grind heavy, the only really useful upgrade is the gun, because everything is determined by the gun's effectiveness, and you can't actually increase the occurrence of the horseshoe or affect whether or not it appears right before a long series of time wasting pitfalls and large stacks of crates and barrels that don't scale their drops to your progress
Nov. 02, 2016
Bottom line, if the game itself does not demonstrate to me within the first five minutes any of the merits you're describing, even to the most minimum, simplest degree that isn't straining itself to not just shove the cash shop into my face...yall are just somebody the company hired to smooth things out but can't do jack to fix the fundamental issues with a game like this. I've done all that crap before and it's not happening again.
Developer Reply
Dear weirdguy, the first 5 minutes of the game are a Tutorial, to introduce the player to the game, it is later demonstrated and felt that the game is about strategy, since you will need to think about which ninjas compose your lineup in order to be successful.
I've communicated with the PR person on Facebook also, they like to talk a lot about how the game has strategy and everything after you play long enough, but I don't drop major time investments into stuff that's basically using the same engine as the other games and the same monetization. Next time use the money to hire some developers instead of putting it all into licensing a high value property. (also, who's the one person up and downvoting these comments lol)
Oct. 30, 2016
Is there a way to move structures yet, or is that coming in a future update?
Not yet, to-do list is kind of full. As a first step, we'll add a full refund of the building price when you delete a building, so you can remove and rebuild it again. Actual moving is coming in a later patch, no ETA for now.
Oct. 29, 2016
Six years later, the design of this game is still solid.
Oct. 28, 2016
only buy sniper and minigun, the rest is useless
Oct. 18, 2016
Definitely a great start, haven't seen this many deadpan wisecracks since the Sam and Max stuff.
Sep. 27, 2016
it would be nice if you could preview the upgrade before purchasing it
Sep. 25, 2016
all these responses can't really hide the engine, it's the same game from all of those other games but with licensed artwork. perhaps it was hard work, but frankly this feels pretty empty compared to something like billy vs snakeman
Dear weirdguy, if you do like a challenge, then please try the game, when you reach level 40-50 (should take a week/week and half depending on the free time of the player), if you don't think about your strategy, you will not be able to win the game without effort. :)
Sep. 10, 2016
Paladin never seems to activate Aura Of Life regardless of the health status of the entire team :/
Also, wait until you ascend to combine your soulbound gear with the best items possible.
Tip: you can use the combinator at literally any time.
Sep. 09, 2016
Super important note: later on, you will want to bulldoze or switch off (the green square button in the corner of any building production task) anything that's less productive than your most profitable means of resource conversion, because they'll eat into your stockpile if all of them are on at the same time. You will also want to switch off anything that produces a resource you won't use, or uses resources at an unsustainable rate (such as commercial buildings that sell off raw materials).
Yup! Great tip! There can be a good bit of management and strategy in this game.
Note: if you can't build something, you're either placing it in a spot where it can't fit, or you lack the resources to build it. Some buildings require refined materials in order to construct them.
Yeah, we do visually represent this with the red building, but it's a good tip to point out all the same. We will continue to make quality of life improvements throughout the game to make it even easier and fun to play. Keep the feedback coming!
Sep. 07, 2016
Uhhhhh....you should make it impossible to sell enhancer potions. I was trying to sell an item I unequipped but it selected the potion on the ground instead. I couldn't see it because it was from a hidden treasure chest behind a wall.
If you are trying to get to the chest in the giant's room, if you can make him go all the way left, he will start swiping with his left hand. If you stand on top, it'll throw you safely within reach of the chest.
will there be a button to reset the spawns?
Aug. 31, 2016
It appears that during defenses, skills you cast will hit the magic barrier first if it's still up for no apparent reason.
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