I absolutely love this game. Lmao, finished in 51 min, 51 sec.
Much better than CF1. More DM modes, more weps, and more combat manuevers.
The Lvl Editor still sucks though, lol.
This game was very insightful and captivating. I'm sure that I didn't understand everything that the creator was tossing at us, but I think I got most of it. I just have to ask, though, is the character u control a fat cat? Oh, well, it doesn't matter. As you look more closely at the cat, you will notice two things:
1) The cat embodies truth and spirit, and represents the eternal conflict between human inquisitiveness and the drive for knowledge, and primal caution and the instict of self-preservation.
2) He/she is not wearing any pants.
Hate to say it, but this is pretty much the worst game i've ever played. (Well, worst game that acually works and has some form of gameplay. Still pretty bad.) Not only is it copied off of about twenty earlier persistant mission-based/PvP browser (And I'm only counting Big-city Gang-themed browsers.) but after looking at some of the others on Facebook, I have found that this one is acually worse than those, because it has far fewer options and integrations. Also, with this game, it is neary impossible to go anywhere without the use of gold. 1/5, and I wish i could go lower.
If u r having trouble creating a Void Eater then go into options and turn the spawn limit all the way up. Then go into Bounty Mode with a slow difficulty ramp. Don't kill any glooples; just let them run around. Sooner or later they will form an Oozle, and then a Gray, and eventually, a Void Eater. If several Oozles and/or Grays are on the playing area at one time, don't kill them. It will take less time to create a Void Eater if you let them live, and you take too long, dangerous glooples like Sharps and Grinders will appear and kill them. If u r trying to create a Horror, turn the spawn limit to somewhere between 12 and 17 (12 if u r a poor dodger and 17 if u r magnificent at dodging.) Kill any Green Glooples and Stickies that u can, but leave all of the Biters. It will probably take some time (Because Biters kill each other when they lunge, making them harder to glom then Green Glooples) and u will probably die a few times before you create the Horror, but it'll work eventually.
Also, the SCAER gun will blow up a Void Eater (The SCAER kills everything except grinders, come to think of it) but your will not get an award for it I don't think.
An easy way to kill a Void Eater (I dont know if there are others) is to wear Reactive Armour. Then wait until the Void Eater creates a gravity well (It turns into a dark gray and black spiral and everything on the screen starts to slide towards the Void Eater). Right after the well is formed, charge the Void Eater (It doesn't matter if you have sprint or not). The Void Eater will send out a shockwave and your armour will blow up, but it wont destroy the Void Eater. Keep charging the Void Eater, and as soon as your close enough, slash it.
Lmao, im becoming so addicted to this game that im beginning to think i should see a doctor or something. But im so close to finishing the bestiary! Only ONE MORE GLOOPLE!!!
The last mission is insanely stupid. Not only is it close to impossible, but it is unrealistic (for a space game) in the way that you alone, in your tiny PoS fighter, can blow up a giant starbase (which is technically about 10 enemies) that can shoot continuous streams of fire and missiles. Oh, and you blow it up with cruisers, frigates, and an infinite number of fighters and drones blasting away at you.
Really great puzzle game. Really original, and has a combination of easy levels and really hard levels.
Although, I gotta ask: What the hell is the main character?
Hey, can anyone tell me what some of the awards are? Nothing like "Play for 20 minutes", but one of the less obvious, like "Get killed by a Biter that lunges from offscreen"
Spearka, u just need patience. They r random spawns, not gloople morphs. It helps, though, to go into Bounty Mode with the difficulty ramp on fast, then those glooples will come out faster.
It was okay. I agree with everyone else on needed improvements:
Auto reload, better maps, hallway survival, and could use a bit more of a horror factor.
Yes, the game is completely stupid, but thats the point, to all you people saying "OMG it SOOOOOOOOOO wierd!"
I really liked the game. Well designed, not difficult, and a more relaxed game
The only problem with the game is that ur enemies r complete morons. I mean, think about it. The helicopter is already broken, and y r they letting u shoot them? A real enemy would kill u first, then destroy, er... re-destroy, the helicopter. At least they would find cover after u killed the front line men