about "to kill a gray", make note that once it starts hiding its lance, it would not work, so you have to strike it before it fully releases the lance.
to kill a gray without the razor glaive, first, make sure it does its lance attack, where it stretches out to get you. Then, quickly before, it "hides" the lance, strike it once (the reason why not twice etc. is because you could only do it once, the next strike would be useless because by then, gray has hardened already.) Repeat the process two more times and if successful, you get 35 points and a award.
To kill a horror, without the razor glaive, you have to be far from it (duh). You will notice he will throw out fangs at multiple directions, just keep running and kill those infected biters, then when he releases its razor blades (sort of like the mini versions of horrors), quickly, before all four blades return to it, kill it (you will notice that when he releases its blades, it would be harmless at the core, that is when you strike it.)
Now I know: To defeat a gray, make sure he bumps into a meltie and gets dissolved by the acid, but before hit completely dissolves, strike it with your sword. To kill a horror, be extremely close to it, and when it releases its teeth attack, you have to make sure you slice it at that very moment, otherwise, it would harden again and you will become meat chunks.
Note from my "sort of cheat", sometimes you can even win the nest without fighting anything. Do the same process as listed from my instructions, but choose a queen. Then click on a nest and you MAY win immediately. Note that I haven't really experimented this on a big or huge map.
There is this cheat on how you can get your huge enemies early in the stage so that you can kill them to get awards (note it doesn't work sometimes.)
First, go to practice an click no the enemy you wanted to destroy.
Second, when you see the tip thing, right-click with your mouse and press "back".
Then, go to single nest, HOVER, NOT CLICK to the "small" button, right click again, and press forward.
After that, click the small button again and it should come out (sometimes there are glitches, sorry it isn't 100% effective.)
Here is how the upgrade circle is organized:
the units that are in the same faction as Viregraff are melee units, whereas Simon's is magic and Popo is ranged.
The units that are near cassandra are human like, where the beasts near kara are beasts.
thanks a lot idahovandal, I finally got the badge cuz of you. the only thing is that cassandra should be changed to simon, because he is a melee unit, and that once he reaches there he is invulnerable by the huge yeti. However, do note that you might need to force him there.
press + if you want an epic war 5, more units, castle units (units on top of castle to protect it) and different variety of projectiles, auto-save, speed button and more units to place per battle.
I think we should next time have guards and other siege units to help protect our castle. They will be on top of the castle so not only that they are invulnerable, but they do not need to move around everytime. I also think the projectiles they shoot could be different and upgradable to make it more fun.