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Game comments and reviews
Sep. 04, 2020
comprehending is how you get artifacts, transcend is how you skip to better artifacts
May. 08, 2020
@ALMERA77 that would probably be it for the wall, I just noticed the numbers weren't the ones mentioned
Developer Reply
Thanks very much whorlwind I'll get that sorted.
May. 07, 2020
Did you mean the wall tooltip to be a lie? It's fine if so, though you might want to indicate its suspicious in some way.
Just had a look whorlwind.....its because i forgot to add "per Gatherer" is that right? I hope so as I can't find anything else wrong (more coffee may be needed). Thanks for playing :)
Feb. 13, 2018
What does the energy bars special on the mole hammer do?
Feb. 26, 2017
Can you give some kind of indication on how much money it takes to reset successfully? The inability to upgrade sales in relation to everything else makes it a rather ridiculous bottleneck quickly, to the point where even an autoclicker makes no noticeable impact on sales, but I still would get no reset bonus.
hi, thanks for your comment! i fixed a lot of items in this version so you might see fewer bottlenecks (hopefully nothing that doesnt make sense). you need 500trillion to buy your first cornflower.
May. 27, 2015
new color choices are absolutely terrible. White on light blue, orange on blue. just eye gougingly bad.
Thanks for the feedback :) The UI is now fixed with all menus visible !!
Apr. 23, 2012
So all life's problems are just metaphorical lasers to the face.. good to know
Sep. 01, 2011
you have a LOT of problems with your variables. Cars resale at 2-3 times their original values. Also I don't think you mean us to be able to buy each upgrade 4 or 5 times, I have a 619 Bhp 942Kg eclipse that I earned the money for by repeatedly buying and selling vehicles
Aug. 23, 2011
I didn't see that I got the gold achievement in unlimited mode at level 40.. I kept going to 75. My eyes are blurry ^.^
Feb. 26, 2011
Just curious, but "win the game" never actually comes up, right?
Intro commercial is way way way too long.
Jan. 25, 2011
Something happened to one of my planets, it started to glow and became self-increasing in size until it locked up the game. You may want to put a maximum possible planet size somewhere.
Jan. 22, 2011
I really wish that game designers writing instructions in english as a second language would have someone proofread for them
Jul. 14, 2010
Clicking in this game does nothing for me, either the game controls are esoteric or the game is glitched on firefox 3.0
Mar. 19, 2010
5/5 I miss turn based gaming. The only thing I would like to see is an undo function. It might lower the overall difficulty, but it would allow for multiple attempts at coming up with novel ways of winning.
Mar. 05, 2010
Not enough variety, but a decent start.
Oct. 02, 2008
One thing I noticed when getting the medium and easy badges, let it sit at the results screen for a minute, it seemed to take it a second to realize it was there.
Sep. 25, 2008
Am I missing something, or is there no strategy that's actually more likely to win a level than any random doodle? The physics just seem too random.
Sep. 23, 2008
Not bad, but strategy comes down to click all of a color as fast as you can, find the first number that matches the last one you clicked on that you see, repeat. It'd make the game slightly harder if multiplier dropped as you clicked the same color than raised.
Jul. 13, 2008
Not a bad game, but if I might make a suggestion on the levels that go invisible, put the walls back when you fail so you can see which part you screwed up?
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