something feels out of place about this game. the game is well made (sure the AI is easy but the game is still great). lots of different cards and a fair amount of factions. there seems to be a very intricate story but the only thing we know is what we can gather from the lore on a handful of cards. music is also good but WAYYYY too repetitive. there is more to this game than meets the eye. i think the developer had bigger plans but never followed through.
so upgraded my halftack with the "potent" anti tank cannon and it blew itself up within 5 seconds .... if i had known it would kill itself i wouldve used the tp for other more dependable upgrades. come on i love this game but s&*! like that needs to be fixed pronto!
seriously the rng needs to be sorted out. when i make the proper decisions and lead by 2 characters and end up losing because my 99% attacks miss 3 times in a row then yea i become suspicious that something is up.
the sweep on higashi has a 30% proc for stun, same as spiked boots for ambrosia. ive played this game a lot and the proc for higashi activates 1/3 the time it does for ambrosia even though they have the same exact proc rate. anyone else have this experience?
yeah the tank needs to be upgraded. i was being over run by all sorts of troops and called a tank and it missed all of it's shots except for the one that killed half of my own men. needs to be fixed to make it more accurate and less of a danger to your own men. seriously no one in real life would even think twice of shooting towards their own lines. at 20 tp it needs to be improved substantially
they need to do prizes monthly to promote this game. i miss it and that's something that would get folks back on board for sure. like a copy of a new game or steam credit or something along those lines
among other reasons, one of the big reasons I I stopped playing this game was because of the random number generator that is used for hits and procs of special effects. Without any debuffs I just missed a 96% chance to hit, next attack I missed a 93% chance to hit, I swapped the character out and the 50% proc to hit missed (ok that's a coin flip) and then an enemy proc (with 30%) and interrupted my next attack.
The statistics DO NOT work out. Chance of missing on a 96% is low but it happens, but to miss consecutively on the next attack (with a 93% hit chance is VERY improbably yet it used to happen to me ALL the time). My 34 dollars and 2 cents :P
ite the whole taunting thing is complete bull. how is it when the enemy is down to 1 morale and i taunt it 20 times in a row with a good to brutal rating the morale stays fixed but when im down to 1 morale and the only men on the field left are my kings men all the enemy needs is 1 ok rated taunt and my remaining units desert? plus i wuz playin as the vikes and apparently they have the highest courage according to the specs display .... other than that the game is great.
anyone know why i dont have a tank killer ribbon yet? i'm more than halfway to lt. col and i've destroyed at least four tank and at least 15 other vehicles if not more. any ideas y i dont have the ribbon? and the rescue pilots badge? u need 100. lol i havent seen even 1 yet.
meh too many problems. the enemy more time than not get two attack rounds whereas I only usually get one. a good portion of my crits don't register even though it says crit hit. i also agree with the fact that even if you fully udgrade a warrior, one lucky crit hit by the enemy, which happens more often then it should, I think defeats the entire purpose of upgrading period.
Momentum Spherical Mayhem
Dude! You just completed the Momentum Spherical Mayhem achievement in Civiballs and won the Momentum Spherical Mayhem badge and 15 points!
I got the badge and the cable had nothing to do with it. I picked it up half way through. Also I think I got lucky picking up all of the sprites before the lights went off.
yea challenge 6 is the hardest one. here's is a hint: target one orb and break it down all the way to gain ammo. then do a second one. you half to shoot at point blank range so you will take damage but reduces the miss chance at that range and you really don't have time to miss. then shoot at random but try to be accurate.
Xenocutia
Dude! You just completed the Xenocutia achievement in Bloody Fun Day and won the Xenocutia badge and 30 points! All I have to say is plan your moves ahead. Oh and dont kill the colors when you have the ability gained from collecting that color. Save them until you need them. Oh, did I mention you need to PLAN AHEAD.
Woot!! Beat the game. Lvl 19 is simple. It just requires LOTS of patience. I just hope that when the badges are added I won't have to start all over again.
I can just get passed 1600 meters but I can't catch a starslide out there for the life of me. It's like they know I'm coming and don't want to show themselves. Guess I'm going back for round 101.