@Wildkatz Option 1: Give propper feedback Option 2: Just don't comment at all.
as for feedback: at some points the collisions for the spikes seem a bit off.
also, being able to die from spike pointing upward from the bottom may be a bit weird.
and the sudden alert you get from killing the boss might be a bit too interupting.
as for the rest, its a good game with quite a bit of originality.
score rate = the rate with which you gain score from enemies.
this goes down as the level progresses so people cant farm a high score but realy need a tactic in some levels.
@Linda145 i think it was just a troll comment as i tried it on arcade prehacks with the pistol only(lags like hell in the end) and still was a no happy ending
Awesome game and nearly flawless
I can already see why you left half the sub-system boxes empty as it would be handy for a sequel.
Just one thing i noticed was that there are a few flaws at the item display of certain items:
semi-conductor [missing 3/4 of description]
decompression springs [area instead of are]
fragile frame[missing a space between are and attached]
i know these are not realy "errors" but i still wanted to bring it to attention.
the watcher is a liar. i didnt kill the lights and yet he says i did also its possible to get the dark sword after you get the ghost sword(although it doesnt change anything)