I agree with the general consensus. The game looks really good, but having to start over every time you play sucks. Also the creeps become way to hard to handle when your units always start at lvl 1.
This game really needs more cards to have a chance of being fun. I know its still in Beta but every CCG I've every played there are many, many different cards. Hundreds if not thousands. With the few character cards there are available you might as well give an experience point system and set it into tiers. As is it now it requires more of guessing and luck than strategy and skill.
I'd like to see the close and far buttons switch. I see where you're going with the one left taking you left and all, but I need them in order, which in my convoluted logic would be none, small, big(pass, close, far).